User blog comment:Felee/Should Elemental Hall Advanced+ give the most points in EH?/@comment-25763904-20170311202628

I really liked it back when the highest "difficulty" ( It was not very difficult for veterans) provided the most points. It should be payed off and not only by getting materials or custom skill stuff. Custom skill are not really really an advantage for any game mode yet. Neither in alliance battles nor in a normal AW fight. I am mostly done with an AW or FAW when the turn count hit the zero.

I'd rather see the normal EH come back at beginner, intermediate and advanced level as they were before and simply add the "plus" with higher level of difficulty and/or a change in the rewards we can get. So we can choose whether to farm awakening mats or custom skill mats or N/R/SR cards.

I dont know what MyNet drove towards this decision and I think it is not really accurate. It is either too easy with bad rewards, too hard with good rewards or it provides too less points for ranking. I will stick with int EH or int+ for the points because I rarely awake my HUR cards(just the useful ones I want to use active in the future).