Talk:New Beginnings/@comment-198.167.169.41-20190122153950/@comment-112.120.193.30-20190123133753

Only have 2 - 4 cool GLRs in each teams. I have no problem in fighting extreme but the 1st turn proc is still very critical. Off element GLR is always one shot by hammer.

As what have been mentioned above, custom skills are important. They can largely help relieve the skill activation count of your aoe skills. I think one or two GLRs are actually a necessity to deal the damage. All other supporting cards (skill unleashers, turn skippers) can be off element  or of lower tier cards like GURs.

I expect the next Demon Realm Voyage event to be much easier and its extreme difficulty be more accessible with the help of this event's Disaster. Already looking forward to it!!