User blog comment:Rikkardo/Alliance Battles Return?/@comment-25314541-20141115132849/@comment-101.51.241.177-20141120173834

Addition info for AB. AB is kinda like slow down AD without any competition. No need for rods to get individual rewards, only need to play a lot.

You fight multiple alliances, but no win or lose. Chose one of the alliance to fight, then get a random member to duel with.

Point gainiing was not fixed with combo, but fixed with the defender cards' strengh that you fight with. Fight with HUR team got like 2000+ points, while fight 1 slime card got <1000 points. Also, point gaining goes up with comsecutive win you do.

Alliance ranking rewards was nothing, like metal slime, arcanes. Individually ranking rewards was the same way as now; no rod, no chances.

For me,

Pros:

Easygoing battle. No need to rush. No need to rod. You can play whenever.

Cons:

No alliance interaction, kinda like you yourself war. Point gaining was too different, some high level use 1 slime to prevent other to get more points (devil ,really! D:) Alliance reward was nothing. No rods, No RR.