Board Thread:Card Unit Builds/@comment-28233090-20161008094644/@comment-26494010-20161009193040

@VCKossy Yeah I just assumed this person had at least Summer Alchemist since we are dealing with a RR multi-hitter. 250% buffers will work after 3x buffs if Cel Oracle is put in. 300% buffers don't need it for max Burst damage, so if you wanted to you could put a different unleasher in, my recommendation is Arpa since the hammers are pretty frequent.

@Felyndiira It's actually quite possible to win wth a 2010x deck without using Awoken Burst for damage, that is, if you have the unleashers. Without SS + Arpa Combo, then yeah, you're pretty likely to get screwed, as 2 unleashers (even if they're team unleashers) + nuller is nowhere as reliable since you not only forfeit an unleasher but you also have an overloaded nuller. But having the combo does allow you to block enough hammers and buy time to either enter burst mode or toss some multi-hits at the LAW, leaving you with great quick DMG or a solo BP.

I personally use multi-hit + SS + Arpa + Cel.Oracle + buffer team for about half of my LAW battles, and switch up between 500%/50% buffer and Fallen Angel for my buffer and Niagara and HH for my multi-hitter (Niagara works better, but I still like giving HH some attention for fun :P). It's not quite as reliable to solo as debuffer, but for a fast deck that gets high damage, I'll take it. My alliance has members who use multi-hitter decks, and they are hardcore leechers, so it's only fair if I do it too to beat the LAW first. Besides, it's more frustrating using debuffers when they aren't cooperating, since they're expected to win more often.