Board Thread:Card Unit Builds/@comment-100.12.80.19-20150411150131

I'm currently running GUR VIcky, GUR Oracle A, and swapping around SR buffers for the last 3 slots. I know that people usually recommend 2 Crits and 3 Buffs or 3 Crits and 2 Buffs, but I feel like GUR Vicky adds survivability and helps pick off minions better.

Here's the issue: I've got another 3 HURs, Oracle A, Vicky, and Drum, and I've been trying to awaken them. Each has 2 fails already. I don't know whether to try awakening one of them to swap out a buffer, or saving my resources and sticking with my team.

Anyone notice a big difference between running 3 buffers and 2 buffers? 