Board Thread:Card Unit Builds/@comment-101.174.90.156-20140827070158/@comment-25067771-20140827230450

A quick list of things to do:

1.) Build arena and get it to lvl 2. Those extra slots help a lot.

2.) Build resource structures (farms, iron works, ether furnaces). Level 6/7 is a good enough to sustain for a long time.

3.) Spend jewels on buildings as they give more guaranteed mileage. Magic School lvl 3>Yggdrasil trees. Some will recommend building a 3rd workshop at one point. I am one of those people. So I recommend building a workshop even before magic school, but it's debatable.

4.) Make a budget build campaign team. LeeEel is correct that the best team is a team full AoE cards, but that's tough to do. I suggest:

SR Hestia, 2-4 Dancers.

Max out Hestia's level and skill, and max out the skills of the dancers. Dancers are cheap and easy to find and they only need 1 soldier to function.

5.) Getting Ifrit will be tough. It's all just RNG. All I can say is best of luck!

Also, make sure to read some of the stuff on the wiki! They'll save you a ton of time and mistakes. Slime leveling, for instance will make your life way easier.

About Evolutions

About Upgrading

About Rare Medals and How to Get Them

If you have more questions feel free to ask.