Thread:Kelerik/@comment-24076773-20141009143802/@comment-24076773-20141009193808

I see. I was suggesting it because that way I could sort by skill proc chance or skill effect, which is pretty impossible to get from if it's in the text. Maybe calling the skill template from the card template would make it more userfriendly, it would just look like the other template parameters:


 * skill = DEF Up (Own)
 * skill effect 0 = 300%
 * proc chance 0 = 25% battle start
 * skill effect 1 = 300%
 * proc chance 1 = 35% battle start

About level rewards, I did that partly because it will reduce the page size, partly because I wanted to try out templates ^^ and also because actually I think it's easier to comprehend the system than figuring out what to copy and paste where in a table source code (much scrolling too). I didn't give the parameter names because, well it was the first time I tried it but that would have propably been better to make editing easier.

Um sorry if I'm bothering you with all this, I can't really tell. Just trying to help making a nice wiki.