Talk:Jeanne D'Arc/@comment-25500470-20151025202843

I've been toying with different teams trying to find the most "fun" team to use and I think I've got some good card candidates.

Time Skip is unexpectedly fun and effective. My current team uses Drum Major GUR (Attack +  3x Time Skip, two proc) and Chronos GSR (6x Time Skip, 1 proc).

Buffer - Rather than wasting a slot on two ATK/DEF buff, I've got Bahamut in one and Icarus in the other. For tap damage that's good enough.

Painter rounds out the LIGHT team, for unleashing. So that's the Godly Force bonus + LIGHT II bonus.

If Drum Major and Chronos can activate on their own, that's up to 12 free hits and time to allow awakening and unleashing to occur.

If Bahamut and Icarus can unleash on their own first, Drum Major is owning the situation with tap damage.

Once Painter activates everyone, Drum Major and Chronos will have earned us 9 more free hits.

If Drum Major awakens early but after Icarus and Bahamut activate, that's 9million points plus another 3.

Oh, if only I could have 6 cards in the team, I'd throw Mochitsuki UR in there and have her volley for massive additional damage.