Board Thread:General Discussion/@comment-28801439-20160808174017/@comment-29474392-20160809095537

Let me start by saying how much I love Valkyrie Crusade. I love the way it keeps on changing, creating new and different challenges. I've been a f2p since the Our Ladies of Solace event late November, 2014. Because I haven't missed an Event, I won Hades (October, 2016) and Gilgamesh (November, 2016). I did not begin to rank until a Celestial Shrine Visit in January, 2016. I did not rank for Hirago (February, 2016) but I won a bronze and silver Hirago in War Goddess Event (May, 2016) and ranked for Diva Aki in Follow your Dreams (July, 2016). I missed out on Mumu in the Alliance Battle as I did not realise then how important salvos are.

I go into detail with this to give heart to newer players. Salvo cards are being released. Yes, they're more difficult to win than Hades or Gilgamesh, but they're regularly being released.

I definately agree that there is an unfair adventage with ranking if you have four good salvos so can fight in Advanced Elemental Hall. Thanks to good advice on this Wiki, for the first time I used a salvo team in AEH this Event and went from 400 to 200 overnight. The points you can earn are staggering. But the salvos were backed by strong releasers and super buffers. It takes time to build a strong team and that's how the game should be.

In saying that, I do think we need another FAW salvo to even the playing field.

Cards in Valkyrie Crusade are getting stronger and stronger. I mean, just look at Diva Mika,  Not to mention the LAW's with two skills. To keep things interesting, the more advanced players need a more challenging FAW. I'm really enjoying the l500 FAW. But I think she's too strong for new players to field and fear she will discourage them from the game.

So my first suggestion is that we have a special area for the L500 FAW. Not an area where stamina is insanely high, but an area for the more advanced to play and receive special rewards.

My second suggestion is that there's a reason to visit the Witchgate. I have none at the moment. It takes stamina I could be using to farm keys or EH, and EH not only gives me more points (understatement) but I'm more likely to win the cards I want there. Maybe if we could get keys in the Witchgate? Or something else to make it worth visiting.

Another place I don't visit is the Sacred Relics. Why fight for rare cards I won't use? How awesome would it be if instead I was fighting to win more sacred items? Imagine if the sacred items mattered. If you could accumulate and then use them to buy something special. It would be exciting then to fight for more and to defend the ones you have.

And Goddess Worship seriously needs updating. Give us something worth the sacrificing. A really good UR (I'm thinking for beginners here) - a releaser or buffer.

I don't mind the new Alliance Battle. The UR card is easier to win and if your alliance is quiet, you can still achieve her. I do miss the group fever time though. What I can't work out is the UR Mirror Maid. Surely she'd be most important to new players and to older players like myself with lots of UR ranking rewards they want to upgrade. I'd happily use more jewels to get her if she was achievable. At the moment though, she seems as distant as the moon so I don't even try.

I loved the idea of a symbol to show whether you're playing or not, and I agree with the comment about the maiden tickets. Please bring back single swords/shoes. Much better system!