Thread:VC Auguste/@comment-27892764-20160308043024/@comment-27040063-20160326070149

HSR would be better if you can manage it since single SRs are fragile. Jubilee Hostess has been kind of elusive for me too and I just finally got my first last night with a second in the panels now after about 20 keys on advanced.

Well, if you’re willing to gamble your resources on it, you can go ahead and ask the others. I suppose as long as no one else hits it, it shouldn’t hold up others who want to search for LAW too since our alliance has enough members to encounter multiple ones at once and you can’t join another LAW fight until one that you’ve already hit is defeated or time runs out on it.

Hmm… I’ve not really tried an AOE against LAW. Since servants have a million hp on their own, I’m guessing it probably wouldn’t take them out unless buffed a couple of times. And servants sometimes have nulls (if you see a green dot coming up in the lower corner of the card, it means there’s a null on standby) which will cancel attacking skills. Although if an AOE does proc early on and goes through, it would help cut down time to kill the servants. And yes, Drum Major would have been more effective in this situation since she has turnskip as UR/HUR or combination attack/turnskip if awakened.

The way I manage my presents is I try to clear out the Ns and Rs regularly (if you don’t want the Ns, you can just mass delete them from the present box. and you can mass receive Rs and medal them), leaving mainly the SRs and URs until I have a second copy to evolve them. SRs that I already have HSR of usually get taken out quickly and medaled. Same for event SRs that I have extra copies of. This way, if I filter to show old SRs, it brings up most of them and if any are less than a month from expiring, I’ll pull them out. Sometimes things get stuck in the middle if I don’t clean it out for a couple of days but it usually works out okay.

I’d say medal the extra Dragon Princesses and Cyborgs to make space since they’re not very useful in the long run. Cyborg especially since her skill is only near defeat, meaning it’ll only have a chance of activating when she’s half dead. :-/ They’re old cards and with better SRs out there from events, they’re not really worth keeping unless you like the art and want one for your collection. They would be more useful as medals to help you finish maxing Lu Bu or to upgrade skills. And yeah, Rs aren’t really useful other than medals once you have some SRs or better.

Not everyone spends for jewels and some of the people around the wiki mention being F2P players, including ones who have ranked. If you play regularly, the log in bonuses should give you 500 jewels over 4 weeks and clearing all areas of the event map gives 300. With 2 events per month, that’s about 1100 free jewels a month and if you get the free jewels offers in your game (I have them on my secondary account on Bluestacks but not the main one on my phone), you could potentially earn some there. With buying jewels, there are sometimes offers where they’ll give an extra 10% as a bonus and I try to get my jewels then to bring down the cost a bit.

Building good teams in this game tends to take either a lot of time or a lot of money since those who summon often mention having to spend hundreds for a GUR. I did spend early on to get things like Yggdrasil, Magic School, deck size and cost increases since I like to collect. At this point, I’ve spent around $500 total although it’d probably only be half that if I didn’t get tempted by artwork in the summons at times since those never really pan out for me with jewels and I start to balk at the cost after a while.

My first FAW team was built slowly over a few events. First event, I was a clueless newbie and got nothing. Second event, I managed to get 1 HSR of the AW (a turnskipper) in the final hours. EH was introduced but I couldn’t even do beginner and couldn’t complete the event map because the last area required a card from the EH panel rewards to even unlock. Third event, got lucky and summoned a SR team buffer from 1 try at flip summon. I also sent a lot of AW/FAW and managed to get Speedster’s likeability drop and scrape together just enough to amalgamate a second UR between slots and EH. Fourth event, finally could do a couple of million damage to FAW and got two HUR Summer Oracle plus two more HSR turnskippers and a random SR drop of another team buffer. So, then I had my Speedster, 2 turnskipper, 2 team buffer team which could do good damage but wasn’t guaranteed to 1bp FAW yet. (I tried Summer Oracle for a while but sometimes FAW would just spam skills so turnskips seemed more effective.) Then, it took 2 more events after that until I farmed 4 Elemental Queens, which finally let me consistenly 1bp FAW and move up to intermediate EH. And LAW wasn’t even a thing yet until a couple more events later. If they had been around the first few events when I started playing, there would have been no way I and the tiny alliance I was in at that time would have been able to handle them. (Satori from our alliance, who started a few events after me and has ranked a couple of times, wrote a blog entry some months back about building his team when he was new too: http://valkyriecrusade.wikia.com/wiki/User_blog:Jcep31/Valkyrie_Crusade_Appreciation)

So, unless you’re spending hundreds on summons, it takes time to build up a good team and you can’t realistically expect to have a good LAW team in just one event. Since it’s ideal to have 5 awakened cards for that to get the extra damage from awoken bursts and preferably GURs for the higher soldier count and max atk. But it takes time to collect those cards and awakening materials. Then, certain skills are vital for LAW so if the cards available in the event don’t have them, you have to wait and hope for more useful ones the next event. Also, depending on what skills the LAW has, you might need to switch in different cards for different LAWs. 1 dual buffer, 2 unleashers, 2 nullifiers worked best for the last one since it could cancel buffs. While 1 dual buffer, 3 unleasher, 1 debuffer is the best for this LAW.

And Advanced EH teams take time too because you need so many cards, preferably GSR or better although the occasional HSR can be used if it’s the right element. I actually still haven’t got advanced teams for Dark because they haven’t had a dark team buffer UR in the events at all in the 10 months that I’ve been playing while light and cool have had multiple. And only 1 dark HSR unleasher plus 1 dark GUR unleasher from ranking. Honestly, I think the appearance rates for the different SRs in EH just haven’t been balanced these last few events. Last event, I got 22 Gungnirs and 6 Excalibur. And this event, I keep getting Mias while I only have 1 Jubilee Hostess. It usually wasn’t this skewed in the past.

Yes, the exclusive archwitch refers to the current event’s new archwitch. And don’t know. I only got 2 LAW going through the special area so with the 15 vitality, I didn’t bother again after getting the Laurels.

If they can’t be awakened, you can upgrade the skills since it’ll carry over if you get a second copy and evolve. Finding a second Jubilee Hostess so you can HSR her would help. Having another unleasher would be better but other than LAW and Rs, there aren’t many that can drop in AW rewards. Only ones I can think of are SR Hammock Babe and HSR Green Christmas, which is an evolution accident of White Christmas.

I’d use Sky Navigator or Engineer over Houri because of the higher buff and it not being element restricted. Just upgrade the skill if you want a higher proc chance.

I think it’d be easier to just message everyone to be on the safe side. Satori, Sevv, Enyx, Koichii, Brave, Artdano, Shun all can do good damage although I might be forgetting someone. And if you’ve got some LAW boxes still unopened, I’d recommend checking through them first on the off chance that you do get a lucky drop before attempting to fight a LAW alone.