User blog comment:Chad Pattan/Mynet Wish List for Valkyrie Crusade/@comment-25435121-20160104042431/@comment-25500470-20160104141228

You guys aren't thinking fourth dimensionally. The unleasher is random proc. Let's say you buff twice,  which is a current norm. LAW applies AW Field, servant applies crit attack. One unleasher dead, you're back to normal damage. Two more buffs; LAW applies ATK DOWN, servant applies time stop, all three tag your unleashers. Three unleashers dead, you killed the servants. LAW switches strategies because now it's just her.

You now can only buff once per go. LAW buffs ATK and DEF, then tags you - lather, rinse, repeat. WIthout a debuff card (which you didn't bring), it's only a matter of time.

That's strategy. That's what I want.

Let people buff whatever BUT make the LAW smart enough to deal with it and destroy you - forcing you to bring a balanced, well thought out team that can handle almost anything thrown at it, or blow multiple BP trying to stop her over time in quest to overkill. But it nerfs the ability to just go in there with Halloween Hades and a bunch of buffers thinking you'll steamroll her - which is exactly what happens now and shouldn't.