Talk:New Beginnings/@comment-2001:8003:AC17:E500:D0A6:4B20:E3D8:C63F-20190116191357/@comment-31736213-20190118213115

"My team that consistanly dies on turn 1 is GLR True Wolf Fenrir, GLR Simon Says, GLR Inspired Relana, LR Bright Amateraus, GUR Flower Murakumo."

First off, I can see why you're complaining when using a team like this. You will do 0 damage for 5 turns with all those GLR. Youre just asking to lose.

Second, you dont need 3 teams completly comprised of same element GLRs, that couldnt be further from the truth and sounds like an illogical rant because you're frustrated. I can vouch for this because my teams at the start of the event that managed advanced easily only had 1 cool element GLR. The rest were LR and GUR, some of which were off element, brining me to my last point.

Only ever use off element cards as utility cards, NOT as damage sources, that will get you killed in a heartbeat. This means unleashers, all element buffers and awakening burst cards for off element and aoe, aoe turn skips and multihitters for cool element.

Follow these rules with team building and im sure youll have alot easier of a time with advanced.