Talk:Skills/@comment-76.76.240.231-20191004065525/@comment-76.76.240.231-20191004070005

For example, a Rebirth skill design I'm thinking about is G/SR Whipper.

At XSR, I am thinking a "Resurrect and recover 25% HP" skill but I fear by resurrecting your dead cards (without a "Fully Resurrect"), it will recover a flat % of HP automatically, then recover an additional 25% HP (which is wanted, but not knowing how much HP Resurrect brings cards to hampers properly balancing out skills in my head) ^^;

hope this is making sense.