User blog comment:Hiragushi/Advanced Elemental Hall team?/@comment-27484258-20170507143335/@comment-29474392-20170507213313

Because of the elemental advantage, I've found a real advantage to using cards of the same element. I used to use LR Fenrir in every team too, but I've found same element aoe/turn skips survive far better. I also find adding a salvo to the team of great advantage due to the awakening burst. They don't need as many buffs as multi-hits to reach max, so they work beautifully and do a lot of damage.

So what I try for (not possible with every team) is same element cards - all team unleasher (or unleasher), buffer, salvo, aoe/turn skip, unleasher. Cards with secondary null skill to stop your buffs being deactivated are really useful and I try to have one of those in there if possible. This is a really stable team set up for advanced +.