User blog comment:S-Loxe/About the new LAW/@comment-26896603-20150914053754/@comment-26573907-20150914055246

That last one was getting too long anyways.

Hmm not a page, just a simple discussion. Maybe I'll do a blog post some other time. Was curious what people used (for both attack and defense) and why. I've come across a lot of rather questionable defense comps. And not newbie players who have to use whatever they can get. These guys have GUR's and I've seen things like this: 1 Drum Major, 2 Jeans, 2 nullifiers. Even without an aoe proc first turn, the attacker still gets the first tap and if they kill the Drum Major in one hit (max Kiyohime or something), then the rest of the team is useless.