Talk:Evolution & Amalgamation/@comment-68.191.79.158-20160523031925

Does anyone know a bit more about the evolution stat calculation? Is it 5% from each maxed unit, added to the base of the new unit, then +5% to the stats of the base unit itself? I would like to do a few estimate calculations for the mirror maidens' evolutions relative to true unit evolutions, but I'm not quite sure where to begin.

I understand that reverse-engineering an actual unit evolution might be the only option, though I would like to avoid any potential misinterpretation of the data.