User blog comment:EXDarkLight The Ephemeral/Tower Event Rankings/@comment-112.203.15.126-20180415205430/@comment-58.96.246.93-20180419170508

"But when the game is designed so that the players who started before you can never be surpassed unless they quit the game... that's a badly designed game."

I'm afraid this statement is patently untrue. There are tons of living examples of folks who joined the game later and are consistently T300 (non-cashers included). (check out the VC discord). They arrive where they are through grit and consistently participating in events. There is a pathway to getting strong in VC. I suspect you haven't discovered it and conveniently label the game as poorly designed. Read more of the wiki.

" while weak players will stay weak ~ what a really sad state it has become "

I'm a prime example of, again, how untrue this statement is. My first tower I was ranked T2000. Over the course of 9 Towers events, tweaking my teams, gaining stronger cards from AW hunt events and ABB, I crept up the ranks slowly to reach T200 in the last tower event. It's not all about strong cards per se. There are strategies which veterans on this wiki were willing to share, granting me a shot at ranking.

Lastly, about VC being an unpopular or unable to grow... well VC just celebrated its 5th year and 9.5 million downloads. You have no idea how many "popular" mobile games I have played that did not make the 2 year mark.

Hope this encourage Ano to discover more of VC goodness.