Talk:Bounty Hunt!/@comment-26234813-20160909195846/@comment-26494010-20160910034706

I don't know about a perfect setup, but here's what I've tried.

1 super buffer + 2 unleashers (or Oracle Chair/Celestial Oracle) + Summer Snow + ???

I'm deciding between a turn skipper, healer, and GUR Arpa for my 5th card.

Turn skipper prevents enemy from doing anything to the deck. A turn skipper without attack would be better than one with it against Empress Cleopatra since it can't be undermined by servant null. However, it can be a target for unleashers and can detract activations away from buffer, which is a serious problem especially for a deck without a 300% buffer or higher (though Hvare would be more viable since it can't be targetted and allows other important skills to activate).

Healers are similar, but rather fix the AoE spamming roblem rather than fix it. Less powerful than a turn skipper, but it can be better than AoE turn skipper against Empress Cleo. It has the same issue with procs as a turn skipper though.

GUR Arpa adds a 4th unleasher that can hold off against AoE spams from F/AW, though not from regular attacks. With 4 unleashers, getting the necessary buffs for max DMG is easier and battles would be quicker. The only concern is holding off the AoE attacks long enough to survive the battle when there's a half chance of getting the attack null, and the soldiers do get low in the battle.

My best results was with GUR Arpa as my 5th card. Though it has been close when the procs were stingy, it hasn't failed me so far.