User blog comment:LuluChoy/Random thoughts on VC/@comment-84.1.214.204-20141007223518

I completely agree with most of these points. The game is getting mighty boring with copy-paste events, no variety (take a look at duel units for example; before Cpt. Bianca the ONLY viable card type there was aoe damage), 0 story and waaaaaaay too much grind. I still like the card art though. A matter of personal preference I guess, but except for the really rare cards I find most of Ayakashi's designs plain and boring in comparison.

The point I completely disagree with is the ranker - normal player difference. This game is one of the newbie friendliest multiplayer games I've ever played. At low levels your comrades and legionmates will do all the fighting for you and you'll still get very good AW rewards. AWs provided us with plenty of aoe attackers for duels (including one of the best duel cards, Artemis), damage dealers (Hervor, Oracle Ascendant, countless self buffers), turn skippers and healers; the only thing you need some luck to get are team buffers. I only ever ranked in the top 1000 once and yet I still have a very good FAWK team and as good of a duel team as it gets. Sure, it can take a few months (depending on the skills of the AWs you can get), but you should be thankful for that - the time when you constantly upgrade your deck and see yourself getting stronger and stronger is the most fun part of the game. Once you have a good deck with maxed cards, there's not much else to play for. The only thing I changed in the last couple of months was replacing a 200% buffer with a 250% one (lucked into a #2000 ranking lol). The difference is not even noticable.

Oh yeah... and we don't have anywhere near 4 million players. I made an alt account during the Galactic Journey event, poked a level 1 AW and sent her over to my main for the kill. The 6 points I got were enough for a 38000ish rank at the start of the last day. I then assisted on a couple of FAWs and the 40000 or so points were enough to launch me into the 26000s. Doesn't make ranking easier of course; that only depends on the number of no-life players, not the total. Because really, the thing you need most for ranking is time. If some people are willing to play 24/7 to get an UR which would barely improve my team, if at all, then they can go for it for all I care; I'm perfectly fine using the cards which are free to get for everyone :3