Talk:Princess in Peril!/@comment-27892764-20160331042548/@comment-27832372-20160331071725

It isn't particularly helpful versus LAWs just because you want to reach damage cap as quickly as possible, and a super buffer is the best way to do it. Debuff is too slow, and just doesn't offer enough compared to the commonly used teams.

I'd actually say it's only marginally useful in AUB as well, honestly - you'll be much better served with combination damage/skip cards (plain skip can be decent too), super buffers, heavy hitting aoe (think dainsleif), nullers, and unleashers. In AUB the first one to proc is often the victor, so being able to take advantage of the opening turn and proc with something like damage/skip, aoe damage, or super buff is extremely useful - or if you're unlucky and proc nothing, being able to survive their proc with a nuller.