Board Thread:Question and Answer/@comment-27980822-20160323194336/@comment-27980822-20160323221250

Thanks, that's perfect! I'd read half of the comments in the Deck Guide/LAW page when I saw you'd posted this.

So there is a cap on total DEF, of around 2.5-3 mil? On the Deck Guide page, you'd posted that with capped DEF and an un-buffed/debuffed LAW, you took 1800 dmg per tap. That didn't change if you over-buffed DEF. Is that still correct?

Please correct me if this is wrong: Because the cap is a total number, I should be able to compensate for un-maxed stats and/or low blue numbers (buildings, hearts, etc.) by extra buffs during the battle to still reach the 2.5-3mil DEF cap.

Regarding ATK, you said the total limit is 4mil. That seems higher than the 1mil dmg per tap cap and 3mil dmg per awakened tap cap. To reach those targets, I'm guessing it would require.... I dunno, totals of 2mil ATK for tap and 3mil ATK for awakened cap? To maximize higher dmg numbers via type advantage and area advantage, would you need even higher total ATK (meaning more buffs), or the same total ATK as you need for awakened cap?

Thanks again.