Talk:Sisterhood of Thieves/@comment-36.69.73.143-20160124102457/@comment-3204627-20160125202600

Prob should try searching a bit before posting a common question because nojaw answered this in detail for me a while back o;

Regardless, you want turn skippers/buffers (ideally of the same element)/ or high soldier count cards to sustain some waves [such as gur's]. You already mentioned you don't have a lot of gur's, so you need a balance of turn skippers/buffers of that element, while splashing some unleashers if possible.

Contact me if you need any further help, but it's all about experimenting to maximize your card usages [since you need 4 teams for advance]