Talk:The Tower of Mastering Finesse/@comment-28100493-20180917162036/@comment-2001:E68:5442:5193:5843:CBC6:BB20:CD4-20180919174117

When you want to compare yourself f2p with p2w players, they used money as a trade to achieve their rank and reward, so of course you cannot complain since you did not use any $$. Game company do need to survive and also same to those employees, otherwise who else want to keep on maintain a game without any earnings?

But don't misunderstand, I am not saying you must pay and contribute in order to get what you want, because I myself also a f2p player. When I started this game, without a team unleasher, is like grinding from underground and don't know when you can reach the surface to see the sky. I am so frustrated when last time I cannot rank in top 1000 to get Azurite, RNG was so random that I cannot encounter rune boss to enter rune time. So, i just keep on grinding and collecting GUR cards in order to stay competitive in tower event. Slowly starting to rank within t1000 in Tagirihime and Kisaragi event, then start to rank within t500 for Eos and Hatsune event. (I gave up on LR Lu due to too busy)

If you said to maintain the tower level difficulty, it will only more benefit to p2w players. Imagine the level difficulty is even a new player can easily achieve, then new p2w players only need to spend $$ to secure high ranking. What is your feeling if end up you see all players rank above you just level 30+, 50+, 60+ etc, while you already level 100+ or even 200+?

Tower event is still consider fair for f2p players. You can see the current AW event, UR summon with 800% point boost. How is the fairness for f2p player.. Unless Mynet decided to make the next tower with UR summon with 800% floor boost, then I will have the same opinion with you that they need income from p2w players instead of worry losing f2p players which not really contributing to them.