Talk:Howling Fenrir/@comment-184.146.152.157-20160716202431/@comment-7346201-20160720221606

The previous commenter is incorrect, all are not perfect. Here is my advice.

There is only one effective LAW strategy:

1 Skill Nullification

1 Team buffer (attack and def)

3 skill Unleash



You can settle for a self buffer instead of a team buffer, but obviously you won't last as long and you will miss out on the overkill value of any other awoken cards. I use this formula and usually defeat the LAW in two battles, sometimes 3 or 4 if I am particularly unlucky. So with that in mind here are my thoughts on your list:



<p style="margin:12pt0in;line-height:15.75pt;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;">Juliet(UR) Good attack buff, only use if the entire deck is cool

<p style="margin:12pt0in;line-height:15.75pt;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;">valiant bellona(GUR) Good for alliance battles, not good for witches

<p style="margin:12pt0in;line-height:15.75pt;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;">regea(UR) Good for alliance battles and AW, not good for FAW and LAW

<p style="margin:12pt0in;line-height:15.75pt;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;">philippa(UR) Debuffs aren't really good for LAW. You are better off buffing yourself so awoken cards can hit hard during their burst.

<p style="margin:12pt0in;line-height:15.75pt;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;">pageant alchemist(UR) Good for alliance battles. I wouldn't use this for witches

<p style="margin:12pt0in;line-height:15.75pt;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;">hyper alchemist(UR/maybe GUR) Yes, use this one! If you currently have two URs don't evolve them. They will be more useful as two weaker cards until you get more unleashers.

<p style="margin:12pt0in;line-height:15.75pt;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;">Holloween hades(UR) Same as valiant bellona

<p style="margin:12pt0in;line-height:15.75pt;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;">speedster(UR) Self buffers are good for leveling up other cards against AW. I have a Speedster and Fortuna along with three other cards that need leveling up. Not good for anything else.

<p style="margin:12pt0in;line-height:15.75pt;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;">sanzo(UR)Same as valiant bellona

<p style="margin:12pt0in;line-height:15.75pt;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;">Superstar Mika(GUR) better than Juliet

<p style="margin:12pt0in;line-height:15.75pt;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;">

<p style="margin:12pt0in;line-height:15.75pt;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;">None of the cards in your list really work together i.e. they are not mutually supportive. I think your Mika and Hyper Alchemist are what you should build your deck around. Even if Mika is the only fire card it will still self-buff. In order for it to work you will need to load up on skill unleashing cards. SRs that support your Mika are better than URs that do not.