Talk:Underworld Tower to Heaven/@comment-32367254-20170801105732/@comment-3125054-20170801170901

Bit more info, when the KO gauge stun thing lasts only 5 turns, after which the KO gauge restores and you're back to normal damage. A tip for players whose teams have turn skip but not multi hit, if you deplete the KO gauge, but the boss' HP is too high to defeat within 5 turns, don't spam your turn skips all at once. Do normal hits till the KO gauge is restored, turn skip again, and whittle the gauge down again, and hopefully the boss' HP should be low enough by then. The reason I say this is, first, during the KO gauge stun period, the enemies won't attack you anyway, it's much like a turn skip in itself. Second, if you use a turn skip, the skip counter will still tick down during the KO stun period, and by the time the KO gauge is restored, the turn skip counter might've finished up, and you're left vulnerable.

For the floor boss fights in extreme, if you can make the enemy skip 7 turns in a row, and hit 8 times with the opposite element, you'll deplete the KO gauge. The first 7 hits will get you the turn skip combo, the 8th hit reverts to the basic 80, coz the enemy is moving by then, but it'll be just enough to deplete the KO gauge