User blog comment:Chad Pattan/Dear Nubee: It's Time To Clean Up The Cards./@comment-47.16.178.112-20150612041608

Agreed, retire some R cards, add some N cards, change guaranteed SR to guaranteed UR summon, and I propose adding UR probability increase to ultimate summon. So each summon would add 11% SR chance and maybe 1 or 2% UR chance.

I'd like to see them increase the number of attack units. It doesn't make sense to have an arena and fortress that can't be upgraded beyond level 2. Then they could add a special area with special prizes (maybe through random encounter like witch gate, or maybe a new chronicle map like Celestial Ream 3), where you can't edit your teams once you enter, and have to use a different attack unit every time you advance in the special area. So the more attack units you have, the farther you can advance. This would rekindle interest from those bored power players with tons of unused HURs and GURs, and give middle players a new goal to strive for now that FAWK teams are easy to build and UR archwitches are starting to repeat the same skills.

I also think they should add variety to kingdom building, unique UR cards in amusement park area, etc. Things that would keep players of all levels interested.