Talk:Visitors from on High/@comment-30818544-20170314024425

I think new EH has serious balance issues since Advance+ gives soo little points per kill. We now are forced to downgrade to lower difficulty just to rank. Unfortunately these lower tier difficulty hand out garbage panel rewards. All high end skill components are in Advanced+. Also, with less coins to work with, awakening material is a choir to collect in lower tiers that only give out 1 orb at a time. I feel like I now have to choose between ranking and obtaining upgrade items. Bad design:(  This can easily be fixed by doubling the AW points Adanced and Adanced+ shell out per kill.