Board Thread:Card Unit Builds/@comment-26509952-20150703192641/@comment-7620285-20150706143514

i just noticed you also have Lynx, so that's good. the thing is since it doesn't look like any of your cards have max stats, a team won't be able to make great use of Lilim.

you have a long way to go in order to develop strong teams, and Dark is definitely your best bet due to having SR team buffers and Lilim. you'll need to figure out how to distribute these cards and protect them well enough to get the skills to activate and then have enough turns to kill the main AW (turn-skips, group healing, ATK Down with multiple procs to re-cast when AW Field is used by the enemy).

i only see 2 decent teams for you, the Monkey one (with Jeane and turn-skips--but it helps to awaken Monkey and pump her ATK) and Lilim + White Dragon Horse + Lynx + turn-skips--- if this entire team has ~20k+ ATK then you'd only need 1 team buff in the team but that's not going to be possible for you at this point.

Another team may have to be a really slow team or more likely you will have to pull one of your buffers out of the previous team.. Joker is a good card to awaken, especially if it's the normal one. As you make her stronger, her skill will basically fully heal herself so she can deal decent damage while staying alive without buffs. Throw in passive attack boosts like High Vampire and whatever other powerful, high-proc rate damage skills you have...