Talk:Sweets Make the Demon Realm Go Round/@comment-35792521-20191002105859/@comment-25563155-20191002181429

Some additions to what Leerdix said:

- For the turn skippers and unleashers, proc rate and proc count is more important than element.

- For second skills, turn skip or resurrection are useful, but not must haves. Try to stay away from nullifier second skills on your skippers, if you can, as they can be triggered by unleashers instead of the turn skip skill, which can easily spell your doom.

- Have at least 2 burst unleasher custom skill on each team, if possible.

- If you're having trouble fielding 4 teams that can consistently beat extreme, avoid spreading your cards too thin and focus on your first 3 teams. Running 5bp extremes and using 1bp to recover is better than constantly having to recover on failed 1bp attempts.

- If you have on-element (passion) XLR cards, you can brute force extreme with them regardless of their skills. Add a buffer (unless the XLR is a buffer), fill up with skippers and unleashers and just keep tapping away. It's not ideal and you do need more burst unleashers for these kinds of teams, but it does work in a pinch.