Talk:Celestial Jubilee III/@comment-49.149.37.173-20160326015948/@comment-27848480-20160326142045

VCKossy, your anecdote does not necessarily mean that damage has no effect. Yes, it is random and I can confirm that you can get LAW with 0 damage or a N card with 100 million damge - but this just means that it's not impossible to get LAW with 0 damage, and that you're not guaranteed to get one if you do lots of damage, but it does not mean that it is competely independent on how much damage you deal. From my personal observation (which is, of course, just another anecdote and not reliable either) it does seem that people who consistently do lots of damage tend to get more useful drops than people who can only poke the LAW.

Of course getting the LAW is random, but the drop *rate* (e.g. percentage) can very well be a formula that depends on damage. The random part is whether the number generator generates in a number that falls in the range of the drop rate, not (necessarily) the drop rate itself.

(Sorry for the nitpicking, I just felt the urge to clarify this.)