Board Thread:General Discussion/@comment-28801439-20160808174017/@comment-24060202-20160813141630

Having likeability for the LAW would be a great thing because that would mean you will only need to get one drop of the LAW card to obtain a HUR version of the card aside from the likeability drop(for those who have bad luck with drops *laughs*), which also helps some newer players who can't deal high damage to LAWs and struggle to get drops have at least one UR(since it's also harder for them to get URs so a UR might be useful for them too) if they have LAW killers to help them.

Since WG has lv500 FAWs inside them now that makes them harder for new or weaker players, we can suggest Mynet to set difficulty levels for WG. For players who struggle with lv500 FAW they can have the easy mode aka the old WG(without lv500 FAWs, maybe not so many archwitches inside so they can clear WG easier and they won't have to use too much bp) and for players who can kill the lv500 FAW with no problem they can have the harder mode aka the current new WG(with lv500 FAWs, maybe more archwitches inside to make it a harder mode). Maybe there can be a normal mode that's in between these two modes, or a mode even harder than hard mode, but I have no idea on that.

Also I think WG is very vitality consuming especially for players with low vitality cap.