Board Thread:Question and Answer/@comment-27980822-20160323194336

I'm wondering how exactly ATK and DEF buffing works, and whether they are capped at a certain number of times or a certain total percentage. I can't find the answer on this Wiki or on Google.

ATK buffing example: I use a max-ATK GUR Yuan Shao as attacker. When its 500% ATK buff is activated twice, it taps for 1mil dmg (the cap). When its buff is activated 3 times, it taps for the Awakened Cap. I understand that buffing ATK beyond this is pointless, due to the dmg caps on LAWs.

DEF buffing example: Atm, I am only buffing my team with 3x Yuan Shao 50% DEF buffs. The LAW is still tapping me for a lot of dmg (not initially, due to Dong Zhuo debuffer, but after LAW uses her +250% ATK ability 4 or 5 times by approx turn 60, its a ton of dmg per tap.)

Theoretically, how high can I buff my defense? As far as I can tell, there is a limit to buffing ATK due to dmg cap, but there is no limit to buffing DEF. Could I, theoretically, spam 9 Phantom Ninja (300% DEF) procs via unleashers and get near-infinitely-high DEF?

If that is not possible, is it due to there being either:

A) A limit on the number of buffs that can stack (eg. Only 3 stat buffs can be applied simultaneously, such as 3x 50% or 3x 300%, and the fourth buff either does nothing or overwrites the first. In this scenario, it will be better to use a small number of high-percentage DEF buffs instead of a large number of low-percentage DEF buffs.); or

B) A limit on the total percentage a stat can be buffed (eg. A stat cannot be buffed by more than 10,000% total, for example. In this case, a small number of high-percentage DEF buffs acts exactly the same as a large number of low-percentage DEF buffs.)

Thanks for your help. 