Talk:Perse/@comment-28575496-20160723000150/@comment-108.18.115.79-20160727122138

As a relatively new player with a single-attack deck by necessity, I could definitely see why this card could help wall players like myself.

As Vangul said, most players aren't "end-game" by any stretch of the word. Take myself, for instance - I've been somewhat successful in ABB, but my team is literally composed of all buffers because that's all I have access to as a new player (Diva Mika, HUR Superstar Mika, Mika Live, Caspiel, and Manager - I can use AoE cards, but I don't have many good ones). With my team, I'm forced to single target, but I know that I can one-shot a maxed GUR with a single buff from any of my cards.

And, like most players, I learn from my experiences. By my fourth ABB round I've learned to identify the commonly used AoE cards from prior events that keep wrecking my team; so, if I see 4 Hyper Alchemists alongside a drum major, I'll take out the drum major in the first round and pretty much guarantee a victory. I'm easily walled by a team of 5 GUR AoE defenders, but that's actually pretty rare to see; most teams I encounter will have a few primary attackers along with other cards either because of deck limits or because they simply don't have that many AoE-ers to put in both attack and defense.

For teams like that 4 unleasher+1 AoE, replacing an unleasher with Perse could be vital. It would ensure that with just one buff I can't take out the only attacker of the team before they have a chance to chain-delay me to oblivion - which could waste a good amount of time from my Fever. Sure, against those 2x Cornelia, super-optimized teams Perse is all but useless, but against someone like me, it can delay me for just long enough for the payload of AoEs to be delivered.

I'm not saying that it's great in defense or whatever, since I still think an all-AoE team is better. But, for defenses that just don't have that many effective GUR AoE cards, Perse will make the team survive for long enough for those few AoE cards to actually wreck a weaker opponent before they manage to snipe those off.