Talk:Huang Long/@comment-73.4.182.139-20150103171017/@comment-25913454-20150104014802

My HUR Kiyohime at 29999 (max atk), plus 5% friendship bonus and 16% from pagan halls (I havent maxed them out yet, but if they're maxed it should be 40% bonus), plus 5% from the dark evil unit bonus. That makes 37798 atk, that deals ~18k dmg to a servant, so it takes me 3 hits to take out a servant.

If Kiyohime was at max atk + 5% friendship + 40% pagan halls + 10% from unit bonus, then that would be around 46k atk, even that would not be enough to take out the servants with one blow. This is because my GSR celestial hades is not maxed out yet but, along with the friendship bonus, unit bonus and i think 6% shrine of light bonus (but sure) has an atk of 19717. When on its awakened burst, its atk increases 3 times. That makes 59151 atk, she can deal ~46k dmg towards a dark type servant (critical dmg), but towards other types, only around 3k dmg. So it takes 2 turns to take out a servant

However a GUR maxed out with bonuses can probably defeat a servant (because its atk cap is higher and also there's the awoken burst). There are also various other unit bonuses that increases atk, the upgrade potion and buffers to help with that.

What I do to take out the servants is to use a card with a skill that deal dmg to all (for me that would be Kiyohime). That way when its maxed out, even without buffers, it can take both servants plus deal dmg to the FAW (i think my Kiyohime deals around 100k dmg, its skill is 400% dark atk to all). And when there are buffers then it's even better because I can get overkill on the servants and get more points :D