User blog comment:ChromeZephyr95/Has VC taken the final turn into demise?/@comment-24863025-20141209133605

1. I hate the cost/step, the RNG of the AW/FAW including their level and the drop rate and the success rate for awakening. I know awakening a card will make them OP, but the time and effort is not for everyone. Level 1 AW? What are the chance of them dropping anything good. I do like the awaken thing but all the above just makes it feel like a chore.

2. Wonder why people whine about it. Look at the early RR, 3 of them have no FAW. Netherworld Princess(Amaterasu), Tezcatlipoca(Metatron) and Juno(Teiaiel). I finished the event for Juno at first place though I must say the demand for the card is not that great. Nubee brought this upon themselves by releasing FAW or making them free for first battle. Look at what happen now after they changed it back to old system. All those who are accustomed to it can't accept it.

3. AD - sucks, AUB - speechless. AB favor those that have time to play, AD/AUB for those casher.

4. Been hoping for it. But even with character limit(20) like another game I am playing, it is still better than nothing.

5. I do not see how they can create new skill but I am looking for it. Some of them have failed pretty badly(counter and Lugh) and only one succeeded(Lilim) and they do not bother to make another card with the same skill.

Some of the things that I think this game excel in are:

1. Having one of the best art for CCG.

2. Being free-to-play friendly. Able to kill FAW with no RR or UR and able to rank for those RR(before the update)

Kinda disheartening to see how this game goes and seeing long time players quitting. Just hope that it does not dig a deeper hole and never get out.