User blog comment:Neppudere/The verdict on the LAW/@comment-7620285-20150930133901

the rarity of LAW greatly takes away from it being an alliance activity. my alliance has players all around the world and will randomly find one... half the players could be asleep or at work, other players probably have quit the game, and maybe 3 weak players might have to face the LAW at that time.

-i would really like it if nubee just gave each alliance a time to activate LAW battles (leave it to the Alliance Leader or Vice Leader). the alliance's numbers (rank, members, maybe even donations to goddess, etc) would determine how many can be fought per day... then at least it would encourage unity and communications (obviously outside of VC since there's no real-time messaging system) between the alliance members.

-limiting the participants to 10 per LAW is also a bad policy, plain and simple. my own alliance has only reached up to 8 or 9 joins, but that's not the point....

-finally, LAWs should definitely be tougher (just have more hp i guess) to force more alliance members to participate (or use more BP).... improving the drop rate would also be appreciated, since barely anyone received a UR last event (i think just myself once, but i haven't opened all my chests). i can't imagine how annoying the current event drop rate will be for us.