Board Thread:General Discussion/@comment-24492152-20140408071212/@comment-24088226-20140408181707

I assume you are talking about alliance battles? If you are talking about dueling for sacred treasures, it's not really worth the bother as the attacker has a huge advantage so defensing is mostly a waste of soldiers.

AoE cards. Generally speaking, whoever procs first wins unless you have a really high attack penalty from your kill streak combined with the opponent having maxed the defense of all their cards, and even then once you max the attack on your AB team you can generally get around this except against HURs (which are extremely rare).

As the poster above me states, 30%/350% damage cards such as Artemis or Snowman mkII dominate AB, with a Strategist or 2 thrown in if you have maxed her attack and your passive bonuses are high enough. A single max attack/defense AoE HUR is mildly helpful as it gives you a strong 29,999 attack tapper if you don't proc turn 1 and also gives your alliance allies a strong 29,999 attack assist, however the 20% max proc chance really hurts her so this is mostly only something to do if you want to help others.

A max defense HUR can survive a max attack 350% damage proc when you are at -60% attack from your kill streak, however you get 3 assists from your allies, you get 1 tap, the HUR in question will have ~2,000 health, and the HUR card only has a 20% chance of proccing. Also encountering multiple HUR cards is fairly rare, as most players run 5x Artemis teams or the like, as having 5x SRs gives you the +15% SR force deck bonus.

Source: I finished rank 116 in Xochiquetzal, rank 20 in Resistance, and was rank ~46 in Hresvelgr.