User blog comment:Chad Pattan/Mynet Wish List for Valkyrie Crusade/@comment-26433613-20160111185333/@comment-25500470-20160111202059

I tend to agree that increasing drop rates would be a red herring simply because there are people who get drops like mad; thus why I think a trading system makes sense. A lending system's fine, but I would still like to make certain cards go away and to the hands of newer players that would benefit. I don't frankly care if that's a jewel-based system; don't care if it's limited to like-for-like (i.e. you can only trade an SR for SR, HSR or GSR,  UR for UR, HUR or GUR), don't care if it's limited to Alliance mates only. Just something.

The other thing with drop rates for F2P is, I remember when the game didn't even have Likeability. You just had to grind until she dropped. I don't think it'd make a difference either way. The only real way to address that is with alternate ways to get the UR: Jodie vault chests, amal, grind drop, WG drop, EH random pick, and special items. If they do all of these things for every e vent you now have at least 6 ways to get the UR. Whereas now, it's almost always amal or grind drop for newer players that can barely kill her as it is.