User blog comment:Chad Pattan/Too far, MyNet. Too far./@comment-25500470-20160925163732/@comment-29349735-20160925205918

> Removing the damage cap does nothing to the ranking that's not already been done.

Buffers stack multiplicatively. Imagine what would happen with damage cap removed, if you stacked multiple procs of a 650% buffer on the same team? Or, rather, think about it this way - the best buffer that free players have access to is one copy of a 400% elemental and a bunch of 300% buffers. You can easily build a team (say, 3 buffers 2 unleashers) that can buff up to 5 procs without any issue.


 * Five procs of a +400% buffer gives you a final tap damage of 89 million.
 * Five procs of a +650% buffer gives you a final tap damage of 678 million.

The cash shop buffer thus gives more than 7x the damage of the free buffer in your proposed "no cap" scenario. Translate this into points and you're looking at a gap that makes Hiraga look like child's play. Not to mention that people would be one-shotting everything left and right, which means MyNet would need to make even harder FAWs/LAWs and screw new players over even more.

> Unlimited proc cards do not break the game because we already have them.

Look at what they have in common. They are all very simple AoE damage cards (Megara exclusively has the absorption, which isn't even that big of a deal and still made her a super top-tier card for a long time) that are phased out of favor in the current meta-game. An unlimited nuller (especially a 80% nuller like Bookworm) or an unlimited unleasher certainly will break the game into tiny pieces.

> No, you cannot get the AW from a random drop. Not since "Event Box Summon" became a thing.

Event summon box is here for all of one event. It's as much of a "thing" as Yuzuki or Cleopatra is. If it remains for the next few events then we can talk (not to mention that Event Box is a massive improvement over the old model, since no matter how bad your RNG is you are guaranteed to get the cards if you farmed enough - no more "6 days of Veronica, no drops").

The only improvement they need to make is to get rid of that blasted Ace-only system, and switch box would be as awesome as summer seashells.

> Since they're no longer doing new Ranking Reward cards (i.e. unique and exclusive to ranking), there's no longer any reason not to release those cards into one of the summons.

While I don't necessarily disagree with re-releasing unique skills - say - Fujisan in a different card in a summon, what's wrong with having exclusive cards? As long as there's another 300/100% buffer or better in RR later down the line, does it really matter if it's Azoth or something else?

> The inherent problem with "Super FAW" is the idea that if you're not going to make the reward worthwhile, it becomes yet another distraction.

I agree with this. Though, Witch Gates are fine. A lot of people need old cards (especially old unleashers and nullers - I, personally, would jump at a Redeyes WG), and they can't just put all the maps back in play at once.