Talk:Gozaru/@comment-26494010-20160916144600/@comment-29349735-20160918073335

For general team unleashers, I would say that it's worth it to have 1~2 of them. There are a lot of very powerful team compositions you can make with them, and with MyNet changing the meta every so often they can be very useful to have.

Gozaru is different. I would say that the passion restriction is worse than the benefit from 2 activations; generally, I believe that team unleashers are best used when one wants certainty. When a star appears on the team unleasher, you don't have to hunt around hoping that starts will align anymore; you know exactly what it will get you. That means that by the first activation you should already be poised to end the battle, making two activations useless in the short battles where a team unleasher could really help your speed/reliability.

Two activations might be nice in longer battles like LAWs, but Niagara - the anti-LAW multihit - is light and thus incompatible with this card.

I think it's not a useful card unless if you specifically have the passion cards to go with it - which you probably do, given that you have a GUR collection about 50x the size of mine :p. I'd personally take Eternal Fortuna or a non-elemental one over this, though, as long as this one doesn't end up somehow being unleashable due to bugs or something. IMO, higher 9or equal) proc rate and no elemental restriction > 1 more proc on a team unleash.