Talk:Ice Wolves and Summer Snow/@comment-26995459-20160811125909/@comment-26494010-20160811181419

Here's a solution I'd like to see.

Every now and then make an event sort of like the Balogna event, with the difference being that a card like Bellona would be an RR. Then would come RR amalgamtion materials to make that card better (e.g. t500 gives you two UR RR rewards that does 5x multi-hit, but t300 gives you amal material to make it do 10x multi hit). This would allow players w/o HH/HG who can't rank high enough to at least earn some sort of overkilling card. Even if it's not as potent as a 10x multi-hitter, it can still help some, and though it would take more effort to score as well as those with 10x multi-hitter, there's still at least a chance to rise in the ranks and get the better cards. And those who can rank high would be fine with amalgamating to get a/another free 10x multi-hitter.

For salvo cards, I think they should also be RR cards. One salvo card in a team isn't going to deal 25M damage in EH (except with extraordinary luck), but it can do something decent like 3x salvo hit. Decks with 2-3 Salvo cards will still take some time to build, but starting with one is building up to something to help players rank better until they do reach their optimal decks.

There will still be a divide between players who already have these kind of cards and those without, but with enough time (and maybe some cash to speed it up, and if Mynet is smart they will better capitalize on a combination between free and cash cards), newer players will eventually reach the high ranks and it will keep their interest in the game once they realize they are improving. Just my thoughts.