Talk:Holly/@comment-28035718-20170421051104/@comment-76.172.2.119-20170422113813

Hey I use this team and it usually takes them down in 1-3 turns: Monkey(GUR), Elemental Queen(GUR ), Sulis(GSR  not amalgamated), Jean(GUR ), and Hawkeye(GUR). Idk if this will help but it's really good to have a skill nullifying card, an atk+defense buff card, and lots of 'unleash a single ally skill' cards. I also like to have a card with autoskill that buffs attack on each hit just to make it go faster. That way the 'unleash a skill' will keep buffing atk+defense or put up the nullifying skill which will prevent the LAW from one-shotting you and all your cards. Sorry it's so wordy but if you look at the cards you'll probably understand it better ;;

note: my team isn't super pro, it's just an example and unit cost is a struggle...