User blog comment:Felee/Should Elemental Hall Advanced+ give the most points in EH?/@comment-16682378-20170311212529/@comment-122.52.51.47-20170311225512

>it also requires that the LAW has about 100M health left for the 25% reduction of soldiers to be on par with a Multihit in burst mode... which it won't have after 7 turns

I think you're kinda talking about end-game players since not everyone has access to both a Team Unleasher and aTeam Awaken Burst to perfectly execute that plan without relying on RNG.

However, this does remind of those optional Weapon bosses from the Final Fantasy: offers potentially useful stuff when you're not strong enough but the reward isn't actually all that hyped it to be when you actually got to the point of getting it. Must be a JRPG thing.