Board Thread:General Discussion/@comment-24163028-20131123205853/@comment-3014241-20131126200421

There's 2 ways you can approach for making a AW team [That I know of]. Pure Offense or Turtling.

Pure Offense should be self-explanatory. You just pile attack buffs upon attack buffs to inflict as much damage as possible before you get wiped out/AW field'd. This is the fastest way to kill but it's also highly reliant on luck and good cards.

Turtling is basically trying to last all the way to Turn 100. You want atleast 2 attack debuffers and atleast 1 healer and 1 attack card. The aim is to reduce the damage from AW as much as possible so that you can easily out heal all the damage received and just mindlessly whack with your attacker. It's not recommended to do this however, as it's tiring to repeatedly do 100 turn battles. This is much easier to pull off since the only quality card you need is the attacker, the rest can be N cards and it'll still be fine.

Though what's most important is to be able to get a max attack [Attack = 19999] card through force Attack arcanas as soon as possible. It makes things alot easier. Go find a decent candidate and max her out.

P.S: I'll add you as well once I'm awake and the server is back up. Or you can just add me first, code is in my profile. :D