Talk:Elemental Hall/@comment-67.249.65.41-20160125211042/@comment-27040063-20160126015209

There's 6 steps within the EH, costing 7 vitality each. Each step has a chance of giving you a round battle and the final step is always a round battle. So, you're guaranteed at least 1 round battle and can theoretically get up to 6 per key but it's unlikely. The round battles are timed but there's no limit on how long you spend in EH between round battles. I sometimes leave my game in there overnight after spending all my bp and continue in the morning.

It's 2 fights per round battle in beginner EH and the enemies range from a single AW to an AW with up to 4 servants. Generally, the more servants, the lower the hp of the main AW. If you click through the slideshow next to the round battle section, it shows a couple of examples of enemies from beginner.

If you fail to pass both fights on the first try, you can opt to spend 2bp to recover your units and try again. If you'd rather not spend the extra bp, you can choose to quit and give up the chests from that round battle instead.

From what I remember of beginner EH, I was able to get through with matching element SRs plus the occasional HSR or GSR. You can use non-matching elements too but they'll be damaged more easily by the elemental waves. You'll definitely want to have a buffer in there somewhere. Turnskippers and healers can help if your team is weaker and needs more time to knock out all the enemies.