Talk:Anat/@comment-27020241-20151006123349/@comment-26896603-20151006151708

Yeah - not everyone has those nullers - at the same time, if she crits Anat then it's a game over as well, but max DEF is a very big change to survival from tapping.

Summer Oracle has a decently high activation rate for a free nuller, for example - taking bad luck out of it - if any card is not DEF capped, you're likely to get K.O'd before Turn 15 from tap damage, since the LAW hits for anywhere near 5000~8000 before buffs on a +0 DEF card.

This is what she hits Icicle for at level 90 GUR, before I attempted to max her defense. Even if you were pointing out crit skills, I agree with the entire statement - that it's also possible for any card not DEF maxed to die before turn 10 and before procs.

I can't stress enough how important max skills make a difference in LAW fights - in the end, all of us are playing a waiting game.

Stability still depends on what deck the OP is using - if he doesn't have a nuller or unleasher, then Anat wouldn't be helpful at all since she'll get locked down. This is without consideration that Anat is not a guaranteed card - she will also need to justify the money you spend on her.

It took me quite a bit of money to pull her out of my hat, I wouldn't wish this expenditure on anyone who is about to be disappointed due to not having the correct setup for her to be useful.

Don't forget that her damage is only 200% and this is her G.DMG event - the reality of her damage and amount of buffs it will take her to reach DMG cap has to be considered (which likely means needing nullers and unleashers).