Talk:The Tower of Wood Nymphs/@comment-30650229-20190717003022/@comment-2601:283:8300:56DE:4402:99B1:E936:C825-20190717082910

@anon1 Defense really isn't that good of a stat compared to soldiers(HP effectively). You have to remember that soldier count also plays a part in damage calculations for your cards.

When it comes to defense, a +100% defense buff will not halve damage that you receive, and likewise having twice the defense stat(20,000 compared to 10,000) will not halve the damage you receive. Having more soldiers(health) is more effective at tanking hits than having a higher defense stat, though reducing the enemies attack is the best debuff to lower damage taken from a hit(unless it's fixed damage like minion waves in tower, only soldier count matters at that point). I don't mean that maxing defense won't help you, because ideally you should try to max all three stats.

The problem with them giving you the GUR outright is that it won't benefit from the stat bonuses from evolving two max level cards. For example, the GUR Eternal Fortunaincluded in the Head Start Pack is missing 3504 atk, 3316 def, and 3570 soldier count compared to the perfectly evolved version. The stats are all close to the same increase, but the soldier count is the one you're missing out the most on. You'll need buffs to compensate for a bought version of this card when compared to a perfectly evolved version that would survive the 18,517 damage the purchased GUR version of this card can take. This translates to just more arcana and buffs you have to use to compensate for lower stats. If Mynet's going to charge money for this, they should make the cards have perfect evolution stats, or allow for players to evolve two UR copies to achieve the same thing. Though in my opinion, if they're going to require money for it, they should just give you the GUR with perfect evolution stats to simplify the process.