Talk:Divine Murakumo/@comment-28934167-20170823140841/@comment-31725861-20170829234841

I think the problem is that the stats are considered based on the first-level HLR, but the algorithm subtracts the numbers larger than necessary for calculating the stats. For example, the HLR lv 1 has a 50k ATK, let's say we've pumped it to the 6 level and for each level we got 100 ATK, that is, HLR lv 6 ATK 50500. And now we are trying to awaken it. Apparently there is a mistake in this place, the algorithm subtracts not 100 from the card's stats, but for example 120, as a result, the HLR lv 1 stats are determined incorrectly. This can also explain why we have the same DEF, or the DEF HLR lv 1 value is the lowest possible, or the difference is correct. I apologize for my English.