Talk:The Tower of the Enchanted Illusion/@comment-112.215.242.71-20181003030221/@comment-26039274-20181012035034

So, what if I told you that there is a way for a GLR MH6 to make it against the regular ultimate rune boss without a slowdown? (I am not including the second rune boss cause the 500M HP one would need 2 extra taps, which is obviously a slow down.)

All you need is Azurite and have the GLR MH6 and Azurite have a skill ready to be unleashed during KO Chance. Tap with Azurite, and for sure, within those 14 taps, her second skill will activate, taking off 20% of the remaining HP of the enemies. If activated anywhere among those turns, that leaves the main enemy to less than 360M HP. And that only needs 2 activation from the GLR MH6 during KO Chance.

Feel free to debunk me.

Oh, disclaimer, works for tower with cool shield only. Works with different shield too but slower cause tapping with Azurite then will take you 3 more taps to activate KO Chance.