User blog comment:Polysium/Amazing New Skills!/@comment-180.191.142.67-20150110085819

>Multiple attacks on a single enemy, breaking the damage cap Needs more explanation on this. Seems like this skill is only usable by those who have maxed out their cards thanks to the "breaking the damage cap" wording. Also, "Multiple attacks" seems like a normal attack done multiple times so it's more like a visually different but is the same effect of the usual 200/300% skill.

>Reduce the soldier count of your entire team to 1 each. Own Attack 5000% up Wasn't like the highest single proc Attack+ skill (Lilim's) is only 1000% and it's for a single ally? Totally broken on current standards. Besides giving it to a Summon exclusive card, it's likely that it would be it's just be for its self until the card has been Awakened.

>10 turn timeskip on your own team. After 10 turns have passed, the enemy team is instantly OHKO'd I can totally see the AW/FAW retreating upon activation of this skill.

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1. [Autoskill] Negate damage bonus towards self against their opposite type Awakened version: [Autoskill] Negate damage bonus towards unit/team against their opposite type

2. Deal critical damage to a single enemy using the element the enemy is weak against  / 10% chance (15% at Max Level) - Example: this card is a Passion type and the enemy is a Dark type, the enemy will receive a Light type critical damage).

3. [Autoskill] Redirect damage caused by the enemy's attacking skill to other card besides self Awakened version: [Autoskill] Redirect damage caused by the enemy's attacking skill to other card besides own unit/team

4. Ether / Iron / Rare Medal Conversion - Other resources variation of Gold Conversion

5. [Witch Gate Only] Rewards given by the AW/FAW with this card as part of the unit/team that defeated said AW/FAW will only be items