User blog comment:Manapot3/Mana's VC Blog 2/@comment-2098192-20160422213902/@comment-27689447-20160424070657

Meh I liked rob before it went into the trade restrictions crap and overran by bots. The early stages were interesting, lots of player trading going on and very active community.

The issue I have with this game isn't the cards. Aside from the summons being slightly better, f2p player can very well compete in any ranking system so the power creep is pretty controlled at this stage. It's kind of a joke getting top 300 when you have the right cards (salvo, multi). I mean I just overkill by 1mil with buffer team and once EH opens my alliance members who slacked since the beginning just got 2x more points than me in a few hours.

Anyhows the biggest reason I wrote this is to bring up the new player experience and progression. It's just so difficult to get a footing in this game if you think about it. I mean you have a GSR griff going into these events with shitty ass drop rates and mostly useless cards. I would estimate it would take most f2p player half a year to settle in to be able to think about killing FAWs. I don't know I just feel there's a big issue in the system when you have players only playing if they need a card from the event. There's just a lot of people leaving since I joined this game and I just want to explore some of the reasons why.