Board Thread:General Discussion/@comment-24895014-20140511184820

I wonder why we cannot trade cards. I think there could be a huge potential for increased players in the game, as well as actual money spenders. Here are my thoughts:

Everyone has at some point had either one card short of an evolution, or had one extra that they don't need. With a community of over 3million, the potential for completing what you want is very likely.

This then leads into creating value for cards. People would be even more likely to spend money if they knew that at the very least, they could trade away what they didn't want/need, lending value to their purchase. This would then create an in-game economy.

Trading wouldn't necessarly have to be restricted to just cards. Items could be traded as well, giving shoes and swords higher value, and eventually becoming the in-game currency standard. Many game developers then change their reward-based items into non-tradeable versions, still preserving the value of those items that can be traded, if not boosting their value.

Thoughts?

~CerberusXI 