Board Thread:Card Unit Builds/@comment-174.16.179.99-20150221183333/@comment-7620285-20150225223438

my point was you can basically make any team you want; not debating whether it's practical or not lol. I sometimes make different teams for fun or to test things... like I did make a Sulis + Omoikane team with the Hunter title for some time, but ultimately decided to stick with a GUR attack buffer in place of Omoikane due reaching max damage in 2 buffs compared to 3...

but a max atk Witch Hunt card with Hunter title definitely is still valid especially for taking out the sidekicks quickly without relying on a skill proc.

Kikurihime's passive atk buff is not useless, but it's definitely not a game-breaking skill. it can be used so that a GUR max attack card 1-shots a sidekick, so i sometimes use it on my FAWK "sulis/redeye spam team". Since it's a passive skill, it doesn't interfere with my gameplan of procing an attack buffer over and over.

Hecate: with Sulis/Redeye, a battle-start card like Hecate can keep on procing, so she isn't useless. Imagine 3 or 4 Redeye/Sulis with Hecate---she'll probably proc 4 times within 3-4 turns... that's actually pretty interesting. does Hecate with Hunter title and no buff do max damage, or perhaps Hecate + a 25% passive atk buff?