Talk:Deck Guides/LAW/@comment-25598013-20160904174705

So, I would like some advice on building a decent LAW based on what UR/HUR/GURs that I currently have. I've taken many breaks in between events since I started last year (I think), so apparently I've missed a lot of the FAW/LAW that were actually worth getting.

The team I'm currently using: Monkey (GUR), Astral Wing (GUR), Shiroyagi (UR), Hawkeye (HUR), and Arpa (GUR).

Typically I can beat a LAW with this team by myself in less than 10 BP.

The rest of my UR/HUR/GURs are:

Kitty Kat (GUR)

Herb (GUR)

Valiant Bellona (GUR)

Philippa (GUR)

Halloween Hades (GUR)

Moloch (GUR)

Moira (GUR)

Dark Cinderella (HUR) - I have the Glass Slipper, I just need to Awaken her

Mummu (HUR)

Rogue (HUR)

Speedster (HUR)

Jack O' Lantern (HUR)

Goddess Cynthia (UR) - I have two copies of her, so I can easily get her to HUR and even GUR.

Nagatsuki (UR)

Mjolnir (UR)

Lugh (UR)

I know my biggest problem is I don't have enough unleashers. I have another, which is Hammock Babe at HSR, but she's weaker than my weakest UR. And if my URs are dying in one hits (typically), then I know she won't survive.