Talk:Felt/@comment-29349735-20160902095111

I like to think about this card in the following way: what are the chances that her second skill will activate before you get enough buffer procs to max out damage anyway?

Cards with buff passives are useful to reduce the number of buffs you need to reach cap. This card's passive is RNG, which makes it far less useful in this function (as you'll very often hit its proc when you're maxed, or when you don't have enough buffs for it to matter). The passive on this card takes on average 7 turns to activate, at which point you should hopefully already have your buffs set up.

As such, I wouldn't really consider it "worth it" for a cash shop card. Sure, the passive is nice, but generally won't make much of an impact to be worth the cost compared to the very easily obtained Hyper Noob.