Talk:Bounty Hunt!/@comment-28575496-20160911131241

Problems with this tyoe of event.

1) Mynet such weirdos. 15 vit at 3-1 and 20 vit at 3-4? 4 vit at 1-1 and 9 at 1-4? This event is 7 DAYS, who the hell found up this and thought "this looks like a good idea"? Change it.

2) I get that Cleo is an end game feature and I get that Nezha is for weaker playes, but getting 100 bounty from Cleo (if ace), Monkey 15 and Nezha only 2 are so newbie friendly smh. An idea could be to increase Cleo to 150, Monkey to 80 and Nezha to 50. ovo

3) A different shit feature Mynet just had to make was that you have to get ace to get the rewards... Who comes up with these brilliant ideas? Imo, the founder should get a reward, the player that ace should get a reward and the rest of the people that assist could get 50% of the reward. Note: if you're the founder and the person acing, you should only get one of the reward (here: 1000), if you're an assist and the acer, you should also only get one of the rewards (here: 1000) and if you're only assisting, you get only 500 bounty.

4) Keys are quite hard to obtain, and I haven't seen a single special enemy at the Nezha and Monkey map. They should make it easier.

5) Make the ranking rewards more appealing. Adding in archwitch cores and premium/ultimate summon tickets in the final ranking, and maiden tickets and shoes and sword in f.ex mid rankings would maybe make more people wanting to rank.

6) Add in progress points where you can get bounty from.

7) If a card first gonna cost 80k bounty, at least make it an art that don't already exists...