Talk:Circe/@comment-208.102.78.27-20140717012411/@comment-25115665-20140719091939

Alright I will tell you why LM LM7 deduced that  having buffer and debuffer in the same deck is not effective.

While it might be true that field does not come VERY OFTEN, the risk you are putting yourself in in the case of an AW field is considerable, it will make the hell out of your life, unless you are going for buff + crit burst kind of deck type. Not only do you lose the buff, you lose the debuff (meaning AW hitting hard again). While you may argue that you can still kill the AW, think about the time you need to do so. Not everyone has time to play all day. If the time to kill it becomes frustating, you might end up spending 2 BP to kill it (if none of your comrades respond to your request)

I have since left this kind of deck. Why? It reduces your kill potential significantly. Consider the situation where you have 2 buffer instead of 1 buff + 1 debuff. 2 Buff + crit is insta-gib on an AW whereas you need 2 proc of crit to kill it.

Unless you have a UR who can deal 30k per tap, this kind of deck is far from ideal in terms of time spend and risk involved.

Source: Myself. I run this debuff + buff deck for about 500 AW kills before getting my team buffer.