Thread:Kushieda minori/@comment-36.83.54.92-20160205034329/@comment-36.83.62.25-20160209141751/@comment-25435121-20160209143741

The main difference between Hiraga (Salvo) and Nina (Multihit) is that:
 * Nina can technically target multiple enemies, and she does the damager herself
 * Hiraga can target only single enemies, and she forces all the LIGHT cards on the team to attack.

The benefits of using a Multi-Hit type card is that you only need her buffed for maximizing damage. It's OK if you lose some support cards to tap-outs as long as she's alive. The weakness with Nina in particular, is that you only get 2 hits (Where gilgamesh gives you 10).

With a Salvo type card, your damage is dependant on the full strength of your team. With 5 of the same element cards, the max overkill you can do is 5 million damage. As you lose cards to tap-outs, that max decreases 1 million per card lost. As long as you have 2 cards left, this card will be similar in damage to Nina, but once Hiraga is the only one left you can only hit for a max of 1 million.

The nice thing about Hiraga is two-fold.
 * 1) As a GUR, she gives you the auto-skill ATK+DEF. While small it still helps.
 * 2) She has a huge damage bonus of 800% as a GUR, and even at HUR or UR, the 750% is no joke. If your cards have 2 200% buffs they can easily hit for max damage when her skill releases.

Nina is still pretty awesome at 600-650% damage, but she doesn't offer the static bonus.

They both get 2 procs though. So if you can time the first proc while the servants are still up (especially with Nina since it's only 2 hits) you can possibly get extra overkill. With Hiraga @ 5 hits max it's possible you end up killing the FAW with the servants still up and getting almost no overkill.

If you do go with Hiraga, I'd suggest even trying it with no unleasher. Put Chocolate Candy back in instead of the unleasher and see if it sets up nicer. Between her and HL, your skill damage should hit for max. Your general taps may be a bit lower though.