User blog comment:Neppudere/New Meta: Multi Hits. Problematic/Powercreep?/@comment-132.169.107.9-20151106103343/@comment-7620285-20151106144024

the reason nubee introduced big overkills to give cash players a significant advantage. cash buffers and team unleashers can quickly achieve maximum damage for HH and similar cards such as Atalanta and Anat, meaning cashers finally have an advantage over free players in terms of ranking. for the longest time, there was barely a distinction between having a cash team and a free team; both teams could consistently achieve the same exact damage, so there was little incentive for the free players with the right team to start cashing.