User blog comment:Chad Pattan/Dear Nubee: It's Time To Clean Up The Cards./@comment-25500470-20150612193414

If I can get a card from drop, summon and Casino, and if said card drops abnormally frequently (Dark Knight comes to mind), it can't be very 'rare", now can it?

IMO, any "Rare" card that can drop from just walking the map, should be reclassified to "Normal". You're not required to do anything out of the norm to get the card. It's not RARE. Those should be "Normal".

Other cards that can only be obtained under special circumstances that are currently "Rare" - so for example as I said in the post, Oracle , High Pixie , Alchemist - those should stay RARE because it's not blatantly easy to get them. In fact, Ultimate Summon is really the only way to get them and even then, it's a crapshoot. That's what "Rare" should be.

You then take any event specific "Rare" cards and keep them there because, their rarity is based on the fact that if you don't play the event, you can't get the card. RARE. I'm not talking about the F/AW buff summon cards. I'm talking about the ones you earn in the event and/or the Duel.

If they do that they'll end up with around 400 "Normal" cards, around 100 "Rare" cards. So now you have a clean separation between the cards that are easily attainable anywhere except Summon ("Normal") and those cards that are event specific and/or summon only ("Rare").

Doing this makes all of the summon types more logical, regardless of probability. We're talking volumes here.

Normal Summon will either give you a "Normal" card, a "Rare" card, or one of five "Super Rare" cards. It's skewed heavily towards Normal but still has a chance to get a Rare or Super Rare card.

Ultimate Summon will either give you a specialty R card, regular R card, SR card or a UR card, but it's skewed heavily towards SR. Still has a chance to get an R or UR card, but SR has the advantage. This then balances out for those who win Ultimate Summon tickets as free players because they get chances to get SR cards to help them when they join alliances or fight F/AW.

Premium Summon will either give you a specialty R card (whatever event bonus cards), specialty SR card (whatever event bonus card), regular SR card, or UR card, but it's skewed heavily towards SR. This balances out for paying players, because they will always get useful cards. The net effect: more people spending. Regardless of whether they buy gems to buy summons or they buy gems to get a junk ton of items so that they can get Premium Summon tockets as wins along with whatever else. Since the specialty R card is less likely to drop in this scenario, put it in the event and let people earn it. The FAW difficulty is high enough that it doesn't matter if they get that advantage anyway.

Flip Summon would then match the layout of Ultimate Summon. You'd see that moon more often than you don't. But you'd end up with SR more than you'd end up with UR. In fact, it really should be that every pull, there's at least one UR or SR card. You either picked it the first time or you didn't. If you didn't, you can gamble and try to nail that card for as little as possible or just pay the delta. Profit.

Valkyrie Selection would match Premium Summon but with specialty UR and SR cards instead of the regular ones.

Step Up Summon stays the same except that each lap gets you a UR card.

With the present difficulty of the FAW and Witch Gate, it's time to balance things out at least somewhat.