Talk:Deck Guides/LAW/@comment-29349735-20160904165258/@comment-29349735-20160904173937

I'd be happy to discuss it :).

Herb Wing was called out in my post due to its status as a 80% debuffer, which is significant because 80% instantly takes Hammer from OHKO to not OHKO in one debuff. I'm using Skoll right now, and a 55% debuffer is not able to accomplish this feat - which often means that unless if I get lucky enough to have Skoll proc multiple times in the opening rounds, Hammer is going to eat through a card or two. If that card happens to be my buffer of Skoll, that's game over right there.

There are only two free 80% debuffers (HW and Dong Zhuo) to my knowledge. Even for cash users, there has been only one cash 80% debuffer out there, and White Crane is behind premium summon and thus is almost impossible to guarantee a pull. Mildred, Skoll, and the other 50~60% debuffers are not strong enough to guarantee victory - if someone is lucky enough to have Skoll proc enough times (2 for maxed teams, 3 for non-maxed) to survive hammer before Hammer does significant damage to the team, the battle is set. If he/she is not, then the battle is over very quickly.

Sure, hammer is walled by Herb Wing most of the time, but Domain is similarly walled by Summer Snow. If you have at least two summer snows on a team, domain is pretty much guaranteed not to proc enough times to punch through that wall of nulls. A good super buffer or a single proc of Skoll (or even a 50% GSR debuffer) easily takes care of Command and tap damage in this team.

Basically, Hammer requires you to debuff quickly enough in the opening rounds to neutralize the threat (which requires either a 80% debuffer or good RNG), while domain can be played in a more relaxed manner. When up against their counters, Hammer can still proc quickly enough to beat even Herb Wing, while domain might as well not exist with a good enough wall of Summer Snows.