Archwitch Hunt

Archwitch hunts are the original gameplay mechanic of Valkyrie Crusade. It uses an event map similar to the general Campaign areas using Vitality. The main enemy during the Archwitch Hunt is the Archwitch. An Archwitch may be challenged by using a Battle Points, If you fail to defeat the Archwitch on the first try, you can request aid from your Alliance or Comrades. You may challenge an Archwitch as many times as you like until the time runs out.

Event Structure
TODO talk about taveling the map, area completion etc

Witch Gate

Bonus Area

Elemental Hall

2x, 5x and 10x Damage Cards
Every event has special cards with a second skill that can deal extra damage to that event's Archwitch(es). They are: (The 2x Damage cards are exclusive to events with Limited-time Maps. These are not released anymore.)
 * An R card that can deal 2x Damage to the Archwitch
 * An R card that can deal 5x Damage to the Archwitch (These are not released anymore.)
 * An SR card that can deal 5x Damage to the Archwitch
 * An SR card that can deal 10x Damage to the Archwitch
 * A UR card that can deal 10x Damage to the Archwitch

If evolved into their last stage, the damage multiplier will also increase, becoming 3x Damage, 7x Damage and 15x Damage respectively.

These cards can only be obtained through Premium, Ultimate Summons, or a limited summon like Step-Up Summons or Box Summons during their event, but can be dropped by Archwitches after that event is over (Except for the UR cards).

Note: The damage bonus for these cards will disappear after their event ends.

These cards also usually offer a Subjugation Point bonus. See each card for details on how much the point bonus is.

Point Rewards
Participating in Archwitch battles reward you with "Subdue Points" which are added up and tallied with other players' points worldwide. Points received are proportional to the amount of damage you deal (including overkill). You also earn additional points if you deal the finishing blow. Points earned follow the following formulas: i.e For a level 127 archwitch this is 1524, a level 200 Archwitch this is 2400 i.e For a level 127 archwitch this is ?, a level 200 Archwitch this is ?
 * Regular Archwitch:
 * Lv 1-49:
 * Lv 50-200:
 * These values are halved starting from the Halloween Confessions Can Wait event.
 * Starting in Beyond the Spacetime Gate, the new formula is:
 * Lv 1-49:
 * Lv 50-200:
 * Fantasy Archwitch (Lvl300):
 * For Goddess Cynthia
 * For Cacao
 * From Hiruko to Leviathan Ex and ALL past Witch Gate FAW
 * From Shennong up to Vamp (except Goddess Cynthia)
 * From Vamp up to Minister Cairn/PM Demise
 * From Damilia and onward
 * Fantasy Archwitch (Lvl400):
 * From Summer Oracle and onward
 * Fantasy Archwitch (Lvl500):
 * From Summer Alchemist up to Elatha
 * From Elatha up to Monarda
 * From Speranza and onward
 * Legendary Archwitch (Lvl999)
 * From Decima up to the Halloween Confessions Can Wait event.
 * From the Halloween Confessions Can Wait up to The Demon Minister Juggernaut event.
 * From the Beyond the Spacetime Gate onwards.
 * Point Bonuses from Event Damage Cards are calculated before finishing points. The bonuses stack, so a 10% card and a 50% card would give a combined bonus multiplier of 1.6 (1 + 0.1 + 0.5)
 * Point Bonuses from Event Damage Cards are calculated before finishing points. The bonuses stack, so a 10% card and a 50% card would give a combined bonus multiplier of 1.6 (1 + 0.1 + 0.5)


 * Final formula would be:



Note: All decimals are truncated. So if your points calculate to 1234.65, the value awarded will be 1234, not 1235.

Also, all Past Witch Gate FAW are calculated using a base of 10800 regardless of the time period they were originally released.

Leaderboard Rankings
For every period of archwitch hunting, players are ranked based on their total amount of subdue points. Rewards are given out to players ranked at the top. Players worldwide compete with each other in the rankings, but those who play the game in Chinese have their own separate leaderboard.

If you wish to compete in the rankings, the following will help you: Note: You won't be able to restore vitality if the castle is upgrading.
 * High Damage Cards. You must be able to defeat Archwitches on your own in a single fight without any help. Suitable teams include cards with critical damage, salvo or multi-hit, and damage buffs. Since you earn points based on damage dealt, you must also be able to maximize your overkill damage.
 * Active Comrades/Alliance Members. Not all of the Archwitches should be hunted on your own. Having active players to request your reinforcement essentially means free points for you. See the Alliance Recruitment and Comrade Request pages for help finding active alliances and players.
 * Valkyrie Swords. You will need a lot of swords to recover Battle Points. It's advised to stock them before trying to rank.
 * Valkyrie Shoes. You don't need as many shoes as you do swords, but having a few will be handy.
 * Magic School. This building increases your Archwitch encounter rates and battle points, making you more efficient on swords, shoes and time.
 * Yggdrasil. This building increases your battle points, making you more efficient on swords.
 * Great Temple. This building increases your vitality, making you more efficient on shoes.
 * Time. You will need several hours of your time every day to play. Do not forget to fully restore your vitality from 22:00-23:00 every night using your castle.

Archwitch Timeline
See the Archwitch Timeline page for the listing of past and current archwitches.