Thread:VC Auguste/@comment-27892764-20160306150303/@comment-27040063-20160307234332

1. It’s an automatic thing like the assists you can get in regular fights. I think it’s up to 3 other people in the alliance who currently have a winning streak.

2. I’d suggest going for Sekhmet since she’d be useful for campaign battles and AUB. HSR self buffers like Matador (and even GSR self buffers) become obsolete once you have GURs because they take an extra buff to hit as hard as a GUR due to their lower stats.

3. No idea. Maybe, try Googling tutorials? I’ve never used Line and I’m really the worst person to ask about tech stuff. I actually still used a 10 year old flip phone until last year!

4. Yeah, go for Lu Bu the Swift if you’re going to raise stats with arcana. Genie’s chance for buffing herself is too low to be nearly as useful. With 2 level 10 Pagan Halls in my kingdom, unit bonuses and maxed attack, my Speedster (another snowballer) hits for over 400K after she finishes buffing herself even without any other buffers. You can start raising atk and def at HUR and it’ll carry over but don’t raise the skill level until you have GUR since awakening resets the skill level.

5. Dainsleif could be useful for AUB but Excalibur is a crit card and I rarely find those useful other than EH filler at times. Since you have to wait for the skill to proc and it’s usually limited to only 1 or 2 crits per battle.

WG cards tend to be more difficult to get than the new cards introduced in the event so I think it’s better to not try too hard for those until you can get through WGs and EH consistently without using up a lot of resources. You might get lucky and get a drop even as a beginner (I had Aphrodite drop herself in the WG after I beat her 2 times in my 2nd event before I could even come close to clearing a WG) but for now, it’s probably better to just use your bp on the regular AW/FAWs since they can also drop other SRs which might be useful like team buffers that aren’t dependent on element. And sometimes, the drop rates are just lousy; last event, I only got a single SR Catagion and that was with doing what WGs I found and a ton of EH. And I even got a new Rank All Time and finished at 32 for the event!

AUB cards are also difficult to get without being in an AUB focused alliance and/or using a lot of rods. I’ve only been able to complete an AUB HSR once and even playing every single round in January, I ended up using like 100 rods to get two copies of the UR Chione. And that was with a 95%+ win rate. (Top 500 ranking took like 1.3-1.5 millon points the two times I did it.) Key Master in November was somewhat better since I had some rods saved but it was still 50-60 rods.

Urania is just an attacking turn skipper and the skill is pretty common for FAWs. We’ve had 3 FAWs with that skill in the past 5-6 months so it’s better to just wait for another one if you want a turn skipper. (And turn skippers that skip 3 turns without the added attack are pretty common as AWs too. I did find turn skippers useful when I was starting out. My team at the beginning of the event where I first ranked top 300 was actually GUR Speedster, 2 HSR turn skippers, 2 SR team buffers.) I do like Urania’s art and want to try to get 600,000 points for 1 UR but with that skill, it’s not worth it to use rods and go after top 500 for the second copy.

6. Slime Queens can be good if you need to quickly max level a GUR. I tend to save about 3 of them in my present box at a time in case I have the need to do that but otherwise medal them. For lower levels, I personally save some HRs (Androids, failed 1* evolution accidents, sacred relic cards I don’t want to keep, etc.) and level them to 50 by feeding them a level 27 slime with blessing and training arcanas. Level 50 HR with both arcanas will then raise a card to level 60. Level 50 HR and a level 27 slime with both arcanas will raise a card to level 70.

7. If it’s taking that many bp for FAW, it’d be better to hold off and just fight more AW outside of WG as I said. Since you could fight 9 AWs instead and get 18 rewards rather than 2. Or at least just stick to the regular AWs in the WG if you’re looking for awakening materials. I used to fight the normal AWs and exit the WG if I ran into a FAW when my team wasn’t strong enough yet.

8. Super soldier can be a good beginner AUB card because of the critical damage. I did have a couple early on but switched them out after I got stronger cards since the skill will only have a chance to activate on the first turn.