Talk:Relena/@comment-28801439-20160826095110/@comment-29349735-20160826102644

You missed my math post. There's no way for her to "buff the team too fast" since her passive caps at 238%. Sure, if you use two Relenas on the same team their damage will snowball out of control, but then, why are you using two Relenas on the same team when you can reach max damage with just one?

With just one Relena, full passives, in three turns she reaches 193k tap damage and no more than that. If you field Hiraga and do a single 200% buff (required to reach max damage salvos with Hiraga) you'll get 257k tap damage, which is even worse if you're delaying for procs. With Hiraga + Buffer, your unleashers have a chance to be snagged by the buffer; with Relena, the buffer is not even necessary, so any time your unleasher procs it will hit her. THAT is what makes her a powerful card; a single Relena is enough to support an entire EH team rather than the 3 Hiragas and team unleasher that you're suggesting.

Let's be honest here, given that Hiraga is an event exclusive card and team unleashers are premium only for just-as-expensive rates, a card that can replace all of them by herself (and only need regular unleashers with her) is a very, very powerful card.

(The cool multi-hit is not that good right now, certainly.  She basically turns a 400% buffer into Midnight Beach, and if you're already a cash user you probably have Midnight Beach already.  For future-proofing, though, that meta changes the moment that a cool unleasher+passive attack, or something to that effect, is released.  With a single extra +100% passive she could reach max damage salvos with one proc, which is pretty darn good.)