Talk:New Beginnings/@comment-36391625-20190119054419/@comment-2601:283:8300:56DE:4402:99B1:E936:C825-20190119090317

I really dislike posts like this that are dismissive of complaints about events, especially when you're implying that people just aren't playing right/smart, or aren't seeking help/advice. As the reply before me stated, the difficulties past intermediate are pretty overtuned. I have 2 cool GLRs(multihitters) and 5 cool LRs(all unleashers) to fill out 3 units, along with GUR buffers, multihitters, and turnskippers-- and yet I still sometimes struggle when clearing advanced, when this is easily enough to do extreme for tower, where usually GUR multihitters for comps like this are enough. The biggest gripe I have with this event is the leaps in damage from the different difficulties. Clearing beginner and intermediate is brainless if you get the XSR summon alone, but the second you hit Advanced it's possible for a GLR to die in the span of 2-4 turns, and if you're unlucky, your LRs and RW GURs can die in one turn. Extreme is even worse than this.

If by "rewarding" you mean getting an almost free GLR, then I suppose compared to past events that yes, this is more rewarding. But keep in mind, GLRs are only going to be that good for advanced, where you can still struggle with only one GLR on a team with 4 GURs/LRs.

I also don't get why you mention "free player who easily clears extreme". We don't know any other context to this statement. A free player who has played for years is just as geared as an average whale that's played for one to do that difficulty. The only other free players you'll see clearing extreme easily are those with numerous GLRs, burst custom skills, and unleashers/turnskippers to avoid the otherwise ridiculous damage that can be churned out in extreme, not to mention the obnoxious skill nulls. Why they ever thought that giving minions numerous skill nulls in a game where most proc rates are below 40% is mind boggling.

Mynet should've had five difficulties for this event instead of four. They could have made advanced somewhat less challenging and extreme about the current advanced difficulty with more battles and requiring 4 units, and then an ultimate difficulty for the well equipped players. Why they decided on 4 difficulties with such a drastic change in team requirements from intermediate to advanced alone is beyond me. My main has about 2 years of play on it and is the one I can do advanced on, and I have an alt that I haven't played hardly at all until this event which can easily clear intermediate with just the event XSR summon.

I don't want the event removed. I want the dev team to actually make more reasonable design choices when trying to introduce more power creep into the game, because as it stands the only people that are guaranteed to be getting XLRs anytime soon even with these "free" GLRs are those that can clear extreme in 1BP, which for most players, even those that are fairly well equipped, an impossible feat. Hell, you can't even get the rebirth materials needed to make older GLRs into XLRs unless you're ranking top 1k, which to do consistently in these events likely means you already need GLRs to begin with.

Even being able to max out LRs to evolve them correctly into GLRs w/ max stats transferred requires being at least level 130 with a level 12 castle. Even newer players will be able to get 2 LRs, but they won't be able to make a good GLR with them until they reach 400,300 gem storage, which is impossible without a level 12 castle or probably a level 11 castle w/ airship docks. This means waiting probably well over a year to get enough gem storage to evolve them correctly, or decide to pay $150 to get a max lvl castle to rapidly expedite their advancement and get that storage within a couple months. This event's LR is probably just enough to clear advanced w/ it's skill, but as Mynet likes to uncommonly release good cards consistently for each event, it's doubtful that we'll see newer players being able to advance to the point of "catching up" even in a couple years time at this rate. If they don't make it easier for f2p players to get this gem storage to obtain GLRs, then they'll be limited to advanced on these events for years until they finally get enough jewels to get the necessary castle upgrades.