Board Thread:General Discussion/@comment-24.22.148.97-20150812232540/@comment-7620285-20150813040523

i do think EH kinda killed it for a lot of players. at the same time, nubee is making it harder for players to improve.

1) as mentioned above, the veterans focus on Advanced EH the last ~week of the event when it becomes available. if it were always available, it's possible there would be less urgency and that killers are more willing to help senders

2) EH is simply too difficult for most players, and in many cases, the URs are not kinda dependent on EH rewards. so for players who can barely get through EH, they would be lucky to get a GUR out of the event. and if they don't get GUR, they can't upgrade their team (without cashing, of course). for newer players, there are too many ceilings to collect the free rewards of an event and getting stronger

3) Alliance Duels are are huge waste of time and we feel pressure to do it just for the alliance... but it just adds stress for nothing. if weak players could easily get a decent HSR out of it, it would be worth it to invest the time, but casual alliances will only end up with a 0-2* SR that has a poor skill, has low soldiers, and causes frustration since we can't get the complete art :/

-- Look at the Huang Long event. it was hard to make even just 1, but many normal players could kill their own AW and eventually get 1 GUR. Now look at this current Fairy event-- you have to farm the crap out of EH, and the Intermediate/Easy rewards from EH are pretty poor, and as i said, many normal players will struggle like crazy with Intermediate difficulty.