Talk:Max Attack and Defense/@comment-3204627-20150915132428/@comment-26896603-20150915154118

On defense, I would start with ATK unless my DEF team was meant to be a wall.

What I said in my previous post can be flipped around - if the enemy gets procs and has Max ATK vs you.

One of my team variations is Moira/Drum Major/Moira and 2 Nullers - this setup allows me 2 chances to null 2 procs, and kills anyone who doesn't have RNG on their side to handle any of my DMG/Skip cards (laughs).

If any of them are allowed to proc, it's pretty much game over - so for this team specifically, I maxed DEF first. If Moira procs:

>Frozen for 3 turns and takes initial damage

If Drum or the other Moira procs

>Frozen for another 3 turns (5 turn freeze) and takes damage.

It goes from bad to worse - and for people who don't have Max DEF GURs, they won't be able to survive my +0 ATK cards because I still use upgrade potions and have my shrine buffs - her ATK is already high enough to single hit base opposing cards.