Talk:Summon/@comment-2405:204:106:9892:3C6C:29AF:9D4E:5B9F-20180306095535/@comment-32317026-20180630005348

Ok, so I've finally taken the time to actually look up how monte-carlo simulations work and tried to write the evil maths myself. However, I get 9.5 tickets on average needed to get an LR from the summon. So I've looked at Felyndiira's code to see what I did wrong, but I found (correct me if I'm wrong) that his/her code simulates a summon that "resets" itself after x summons, with or without getting a LR. This simulation is more like doing the premium LR summons with the free (x) tickets every month, rather than the LR chance summon.