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For example, using our [[Chocolatier]] example above, the ATK at level 90 for a fully amalgamated version is 20904. So we calculate our needs as <code>(39999 - 20904) / 50 = 381.9</code>. This tells us we will need 382 arcana to reach the max stats on our Chocolatier. We would then apply the first 191 to the HUR version starting at level 1. After awakening, the card resets back to level 1 again. Now we apply the remaining 191 arcana to the GUR starting at level 1. |
For example, using our [[Chocolatier]] example above, the ATK at level 90 for a fully amalgamated version is 20904. So we calculate our needs as <code>(39999 - 20904) / 50 = 381.9</code>. This tells us we will need 382 arcana to reach the max stats on our Chocolatier. We would then apply the first 191 to the HUR version starting at level 1. After awakening, the card resets back to level 1 again. Now we apply the remaining 191 arcana to the GUR starting at level 1. |
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− | Many cards, like Chocolatier, have different values for ATK and DEF. In these cases, |
+ | Many cards, like Chocolatier, have different values for ATK and DEF. In these cases, calculate the upgrade count needed based on the lower stat. Start upgrading that, by itself, until they are equal before using both together. |
[[Category:Mechanics & Gameplay]] |
[[Category:Mechanics & Gameplay]] |
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Revision as of 14:54, 21 July 2015
Awakening is a form of upgrading a card, which will increase its stats and improve its skill. This feature can be accessed in the Upgrade screen from the "Awaken" section located on the bottom left side.
Requirements
Only some cards are available for Awakening. Cards that can be awakened will have a red star icon next to the evolution star(s). Cards that can awakened can also be viewed from the awakening screen.
The special items needed for awakening are collectible through the Witch Gate or Elemental Hall. The number of items required differs depending on the card's rarity.
HSR available for Awakening | |||
---|---|---|---|
Passion | Cool | Light | Dark |
Alchemist Ex |
Alien |
Astraea |
Adonis |
Required Items: Orb x1, L Stone x5, M Stone x10, S Stone x15 |
Notes
- Item elements must match the card's element. The tables above only show passion items as a reference.
- For max stats, HSR/HUR Cards DO NOT have to be at max level when awakening, as the level has no effect.
- However, HSR/HUR cards DO need to be perfectly evolved from max level SR/UR.
- Awakening is not a guaranteed process.
- HSR cards have a 40% success rate.
- HUR cards have a 20% success rate.
- If awakening fails, the items used will be lost (but not the card).
- Arcana available in the Elemental Hall can improve the chance of success
Example Awakening Steps
In order to get the best stats for your GSR and GUR cards, it's important to Evolve and Amalgamate your card properly before awakening. Let's look at Chocolatier as an example of this process.
If you are going for a fully amalgamated GUR Chocolatier, you would follow these steps:
- Max the level of all 8 SR cards, 4 Red String and 4 Claudius
- Evolve each pair of SR to get 4 HSR. Don't forget to use Arcana Succession
- Max the level of all 4 HSR, 2 Red String and 2 Claudius
- Amalgamate the 2 pairs of HSR to get 2 UR Chocolatier
- Max the level of the 2 UR Chocolatier
- Evolve the 2 UR to get the HUR Chocolatier. Don't forget to use Arcana Succession
- You are now ready to Awaken your HUR. The HUR does not need to be max level
Maxing Stats on a GSR/GUR
If you want to reduce Gold cost of increasing ATK and DEF of your new GSR or GUR, you can apply the arcana before Awakening. The gold cost is based on the card level, not the rarity. So a Level 1 N costs the same as a level 1 GUR. A level 90 card will cost 1860 per Arcana, while a level 80 card will cost 1660 gold per arcana.
The best way way to save gold is to calculate the number of Arcana needed to max the GSR or GUR stats, then apply half while the card is still HSR or HUR (starting at level 1), and the other half after awakening (again starting at level 1).
For example, using our Chocolatier example above, the ATK at level 90 for a fully amalgamated version is 20904. So we calculate our needs as (39999 - 20904) / 50 = 381.9
. This tells us we will need 382 arcana to reach the max stats on our Chocolatier. We would then apply the first 191 to the HUR version starting at level 1. After awakening, the card resets back to level 1 again. Now we apply the remaining 191 arcana to the GUR starting at level 1.
Many cards, like Chocolatier, have different values for ATK and DEF. In these cases, calculate the upgrade count needed based on the lower stat. Start upgrading that, by itself, until they are equal before using both together.
Effects
Once a card is awakened, the rarity of the card will change (HSR/HUR → GSR/GUR). In addition:
- Basic stats will increase.
- GSR Stat cap is 24,999.
- GUR Stat cap is 39,999.
- Level cap will increase (70 for GSR, 90 for GUR).
- Skill will change.
- "Awoken Burst" may activate in battle
Awoken Burst is a skill that may activate randomly once per battle. It appears to have a 10% chance of activation. When it activates, the card's current soldiers, maximum soldiers and attack increase by +200% for GSR and +100% for GUR. Awoken Burst's effects last for 3 turns. When Awoken Burst ends, the card's current soldiers return to the normal maximum or stay the same if lower than the normal maximum. It may activate in battle at any time. This includes round 1 while on Defense as well as during a lockdown from a Turn Skip Skill.
Carried Over After Awakening
Some of the previous stats before awakening will be carried over:
- All ATK/DEF/Soldier stats gained from evolution and Arcana.
- Affection points (friendship level).
Not carried over:
- Card level (reset to 1).
- Skill level (reset to 1).