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m (→‎Evolution Using More Than Five Cards: updates to use the correct 9* formula)
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#Gather the cards you wish to use. <u>'''All cards must be at max level'''</u> (see [[Upgrade#Using Slime for Fusion|Upgrade]] on ways to quickly max a card's level).
 
#Gather the cards you wish to use. <u>'''All cards must be at max level'''</u> (see [[Upgrade#Using Slime for Fusion|Upgrade]] on ways to quickly max a card's level).
 
#If you are evolving your cards, be sure to buy [[Arcana|Arcana Succession]] from the shop.
 
#If you are evolving your cards, be sure to buy [[Arcana|Arcana Succession]] from the shop.
#Combine the cards together. <u>'''For Evolution, you MUST use Arcana Succession!'''</u> This will add a bonus in stats transferred to your final card.
+
#Combine the cards together. <u>'''For Evolution, you MUST use Arcana Succession!'''</u> This will add a bonus in stats transferred to your final card.
 
#If you are at the card's final stage, you are done! Otherwise, repeat the steps.
 
#If you are at the card's final stage, you are done! Otherwise, repeat the steps.
   
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Some cards have four stages of evolution, requiring a minimum of five copies of the card in order to evolve to its final stage. Evolution stages may only increase one at a time, meaning two [★★☆☆] cards will evolve into a [★★★☆], not a [★★★★]. You can take advantage of this and use more than five cards, up to ''sixteen'' to evolve a card into [★★★★].
 
Some cards have four stages of evolution, requiring a minimum of five copies of the card in order to evolve to its final stage. Evolution stages may only increase one at a time, meaning two [★★☆☆] cards will evolve into a [★★★☆], not a [★★★★]. You can take advantage of this and use more than five cards, up to ''sixteen'' to evolve a card into [★★★★].
   
Generally, however, it is not worth it. This is because the game applies diminishing returns for every consecutive evolution stage. The most worthwhile and preferred method for non-event cards is to only use '''<u>six</u>''' cards. For event cards where drops are not limited, '''<u>nine</u>''' cards is recommended for best stats. It will result in a card that is only short of the '''<u>sixteen</u>''' card evolution by around 25-100 soldiers.
+
Generally, however, it is not worth it. This is because the game applies diminishing returns for every consecutive evolution stage. The most worthwhile and preferred method for non-event cards is to only use '''<u>six</u>''' cards. For event cards where drops are not limited, '''<u>eight</u>''' cards is recommended for best stats. It will result in a card that is only short of the '''<u>sixteen</u>''' card evolution by around 25-100 soldiers.
   
 
If you plan on using the 4★ card for [[Amalgamation]], then using only 5 or 6 cards is recommended for your sanity. Using [[Speedster]] as an example, the difference of soldiers in the final form is not significant enough for the amount of cards required for higher evolutions.
 
If you plan on using the 4★ card for [[Amalgamation]], then using only 5 or 6 cards is recommended for your sanity. Using [[Speedster]] as an example, the difference of soldiers in the final form is not significant enough for the amount of cards required for higher evolutions.
  +
  +
It is important to note that evolution order matters. A 9-card method should and will result in better final soldier count than a 8-card method, but only if the evolution order is done properly! In general you want your later evolutions to use the best cards available based on the number of cards you decided to use. An improper 9-card method is shown as an example.
   
 
The following diagrams show the ways the cards are evolved. The numbers identify the card's evolution stage. Also listed are the approximate resources needed to evolve the cards assuming you are using level 27 [[Slime]]s during the [[Upgrade]] process to get a max level HSR.
 
The following diagrams show the ways the cards are evolved. The numbers identify the card's evolution stage. Also listed are the approximate resources needed to evolve the cards assuming you are using level 27 [[Slime]]s during the [[Upgrade]] process to get a max level HSR.
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9-Card Evolution Method
+
9-Card Evolution Method (Improper Evolution Method Shown)
 
(Great Stats, Moderate Materials)
 
(Great Stats, Moderate Materials)
 
18 Slimes, 8 Arcana Succession, 17 Arcana Blessing and Training
 
18 Slimes, 8 Arcana Succession, 17 Arcana Blessing and Training
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-----[4]------
 
-----[4]------
   
  +
8-Card Evolution Method
  +
(Better stats than shown 9-Card method, Less materials than shown 9-card Method)
  +
16 Slimes, 7 Arcana Succession, 15 Arcana Blessing and Training
  +
  +
[0] [0] [0] [0] [0] [0] [0] [0]
  +
\ / / / \ \ \ /
  +
[1] / / \ \ [1]
  +
\ / / \ \ /
  +
[2] / \ [2]
  +
\ / \ /
  +
[3] [3]
  +
\ /
  +
-----[4]-----
   
   
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[4]
 
[4]
 
</pre>
 
</pre>
[[Category:Mechanics & Gameplay]]
 
   
 
==Other Notes==
 
==Other Notes==

Revision as of 03:07, 4 May 2016

See also: Evolution Accident & Amalgamation

There are some obscure methods behind the process of Evolution and Amalgamation and it is very easy to make an irreversible mistake. Here we will outline the proper steps to take in order to maximize the potential of your cards.

IMG 0279

All cards at max level.

IMG 0281

ATK, DEF, and Succession Arcana.

IMG 0282

Results when using maximum leveled cards + Arcana.

IMG 0284-1-

Results when using minimum leveled cards.

Instructions

  1. Gather the cards you wish to use. All cards must be at max level (see Upgrade on ways to quickly max a card's level).
  2. If you are evolving your cards, be sure to buy Arcana Succession from the shop.
  3. Combine the cards together. For Evolution, you MUST use Arcana Succession! This will add a bonus in stats transferred to your final card.
  4. If you are at the card's final stage, you are done! Otherwise, repeat the steps.

As shown in the images, the difference between the Android evolved with maximum leveled cards plus arcana compared to the Android evolved with minimum leveled cards is 3615/3615/2894 to 5065/5032/4212.

The most important result is the soldier count. You can increase the ATK and DEF at any time using arcanas, but the soldier count can never be changed! This is why you must understand the importance of every step.

Formulas

Evolution:

  • Stat bonus (applied per card)
    • Evolution bonus 5%
    • Max level bonus +5%
    • Arcana succession +5%
  • [Material card #1 x stat bonus] + [Material Card #2 x stat bonus] + Base stats of the next stage

Amalgamation:

  • Stat bonus (applied per card)
    • Amalgamation bonus 3%
    • Max level bonus +5%
  • [Material cards] x (stat bonus) + base stats of target card

Evolution Using More Than Five Cards

Some cards have four stages of evolution, requiring a minimum of five copies of the card in order to evolve to its final stage. Evolution stages may only increase one at a time, meaning two [★★☆☆] cards will evolve into a [★★★☆], not a [★★★★]. You can take advantage of this and use more than five cards, up to sixteen to evolve a card into [★★★★].

Generally, however, it is not worth it. This is because the game applies diminishing returns for every consecutive evolution stage. The most worthwhile and preferred method for non-event cards is to only use six cards. For event cards where drops are not limited, eight cards is recommended for best stats. It will result in a card that is only short of the sixteen card evolution by around 25-100 soldiers.

If you plan on using the 4★ card for Amalgamation, then using only 5 or 6 cards is recommended for your sanity. Using Speedster as an example, the difference of soldiers in the final form is not significant enough for the amount of cards required for higher evolutions.

It is important to note that evolution order matters. A 9-card method should and will result in better final soldier count than a 8-card method, but only if the evolution order is done properly! In general you want your later evolutions to use the best cards available based on the number of cards you decided to use. An improper 9-card method is shown as an example.

The following diagrams show the ways the cards are evolved. The numbers identify the card's evolution stage. Also listed are the approximate resources needed to evolve the cards assuming you are using level 27 Slimes during the Upgrade process to get a max level HSR.

                   16-Card Evolution Method
               (Highest Stats, Not Recommended)
   32 Slimes, 15 Arcana Succession, 31 Arcana Blessing and Training

[0] [0] [0] [0] [0] [0] [0] [0] [0] [0] [0] [0] [0] [0] [0] [0]
  \ /     \ /     \ /     \ /     \ /     \ /     \ /     \ /
  [1]     [1]     [1]     [1]     [1]     [1]     [1]     [1]
    \     /         \     /         \     /         \     /
     -[2]-           -[2]-           -[2]-           -[2]-
        \             /                 \             /
         -----[3]-----                   -----[3]-----
                \                             /
                 -------------[4]-------------



     9-Card Evolution Method (Improper Evolution Method Shown)
(Great Stats, Moderate Materials)
18 Slimes, 8 Arcana Succession, 17 Arcana Blessing and Training

[0] [0] [0] [0] [0] [0] [0] [0] [0]
  \ /     \ /     \ /   /     \ /
  [1]     [1]     [1]  /      [1]
    \     /         \ /       /
     -[2]-          [2]      /
       \              \     /
        \              -[3]-
         \              /
          -----[4]------

                  8-Card Evolution Method
(Better stats than shown 9-Card method, Less materials than shown 9-card Method)
  16 Slimes, 7 Arcana Succession,  15 Arcana Blessing and Training

[0] [0] [0] [0] [0] [0] [0] [0]
  \ /   /   /     \   \   \ /
  [1]  /   /       \   \  [1]
    \ /   /         \   \ /
    [2]  /           \  [2]
      \ /             \ /
      [3]             [3]
        \             /
         -----[4]-----


 6-Card Evolution Method
 (Moderate Stats, Easiest)
12 Slimes, 5 Arcana Succession, 11 Arcana Blessing and Training

[0] [0] [0] [0] [0] [0]
  \ /   /   /     \ /
  [1]  /   /      [1]
    \ /   /       /
    [2]  /       /
      \ /       /
      [3]      /
        \     /
         -[4]-



 5-Card (Standard) Evolution Method
 (Lowest Stats)
10 Slimes, 4 Arcana Succession, 9 Arcana Blessing and Training

 [0] [0] [0] [0] [0]
   \ /   /   /   /
   [1]  /   /   /
     \ /   /   /
     [2]  /   /
       \ /   /
       [3]  /
         \ /
         [4]

Other Notes

  • The card's friendship level and current soldier count (not maximum) have no effect.
  • During evolution, the highest skill level and friendship level of the cards will carry over to the final card.
  • During evolution accidents, skill level is reset to 1 and friendship level is reset to 0.
  • During amalgamation, skill level is reset to 1 and friendship level is reset to 0.
  • For both evolution and amalgamation, level will reset to 1 and current soldier count (not maximum) will reset to 100.