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Upgrading (sometimes referred to as "Fusion") allows you to level up your cards. This is essential to maximizing the potential of your unit. During fusion, you can select up to 10 material cards in addition to various Arcanas. There is also a chance of a Great Success from occurring, which doubles the amount of experience given. You can guarantee the occurrence of a Great Success by using Arcana's Blessing and even combine it with Arcana Training for a total bonus of quadrupled experience.

If you also plan to Upgrade the Attack and Defense stats, see the Max Attack and Defense page.

For the proper way to amalgamate or evolve cards, see the Evolution & Amalgamation page.

For upgrading card skills, see the Skills page.

Providing Experience[]

TL;DR: Among all, Lvl 27 Slime is the most commonly used card in upgrading other R-GUR cards. Level 50 (SR) or 60 (HSR) Slime Queen is the most used for LR-GLR. Other options are available including battling Archwitches.

The experience given from various fusion of cards all follow a common formula: B + (F × E) = M

  • B is the base experience the card provides as material when it has 0 experience itself
  • F Defaults to (B × 0.0025). For special cards, factor is noted below as a tool tip
  • E is the experience that the material card has itself gained
  • M is the experience that the material card provides

As an example we will use a level 13 Slime, with 2000 exp (15 to next level). This has the following formula: 1000 + (1.25 × 2000) = 3500. When used as material, this will bring another card from level 1 up to level 19 with 245 exp needed to get to level 20.

General Cards[]

  • N-card: Lvl 1 gives 100 exp, Lvl 30 gives 2288 exp
  • HN-card: Lvl 1 gives 150 exp, Lvl 40 gives 7128 exp
  • X-card: Lvl 1 gives 200 exp
  • R-card: Lvl 1 gives 200 exp, Lvl 40 gives 9504 exp
  • HR-card: Lvl 1 gives 300 exp, Lvl 50 gives 28791 exp
  • SR-card: Lvl 1 gives 4000 exp, Lvl 36 gives 146184 exp, Lvl 50 gives 383880 exp
  • HSR-card: Lvl 1 gives 6000 exp, Lvl 35 gives 210671 exp, Lvl 51+ gives MAX GUR exp, lv60 gives 1147815 exp
  • GSR-card: Lvl 1 gives 8000 exp, Lvl 47+ gives MAX GUR exp, lv70 gives 3030660 exp
  • UR-card: Lvl 1 gives 4000 exp, Lvl 2 gives 5000, Lvl 36 gives 146184 exp, Lvl 57+ gives MAX GUR exp, lv70 gives 1515330
  • HUR-card: Lvl 1 gives 6000 exp, Lvl 51+ gives MAX GUR exp, lv80 gives ~4486530 exp
  • GUR-card: Lvl 1 gives 8000 exp, Lvl 25 gives 128000 exp, Lvl 47+ gives MAX GUR exp, lv90 gives 11788340 exp
  • LR-card: Lvl 1 gives 4000 exp, Lvl 2 gives 34000
  • HLR-card: Lvl 1 gives 6000 exp
  • GLR-card: Lvl 1 gives 8000 exp

Specific Cards[]

  • Gold Girl (F=0.25): Lvl 1 gives 200 exp, Lvl 30 gives 2388 exp
  • Slime (F=1.25): Lvl 1 gives 1000 exp, Lvl 27 gives 9602 exp, Lvl 30 gives 11942 exp, see Slime Experience for a full list
  • X-card (F=0.25): Lvl 1 gives 400 exp (Joker's Cane & Joker's Sickle)
  • X-card (F=0.75): Lvl 1 gives 1200 exp Halloween Treats, Amrit
  • R Metal Slime (F=3.75): Lvl 1 gives 3000 exp, Lvl 40 gives 72783 exp
  • R Medal Girl (F=0.5): Lvl 26 gives 3464.5, so this is like an R card.
  • SR Gold Girl (SR) (F=30): Lvl 1 gives 24000 exp, Lvl 41+ gives MAX GUR exp, Lvl 50 gives 1163640 exp
  • SR Medal Girl (SR) (F=30): Lvl 1 gives 24000 exp, Lvl 41+ gives MAX GUR exp, Lvl 50 gives 1163640 exp
  • SR Slime Queen (F=50): Lvl 1 gives 40000 exp, Lvl 33+ gives MAX GUR exp, Lvl 50 gives 1939400 exp
  • HSR Slime Queen (F=112.5): Lvl 1 gives 90000 exp, Lvl 23+ gives MAX GUR exp, Lvl 60 gives 8653612 exp
  • UR Slime Queen+ (F=84.9994): Lvl 1 gives 68000 exp, Lvl 70 gives 12914220 exp
  • HUR Slime Queen+ (F=127.5): Lvl 1 gives 102000 exp, Lvl 80 gives 38186505 exp
  • UR Pure Slime (F=84.9994): Lvl 1 gives 34000 exp, Lvl 70 gives 12880153 exp
  • HUR Pure Slime (F=127.5): Lvl 1 gives 60000 exp, Lvl 80 gives 38144505 exp
  • GUR Pure Slime (F=200): Lvl 1 gives 80000 exp, Lvl 90 gives 117883400 exp

Battles[]

  • Lvl 100 R Archwitch gives 600 exp
  • Lvl 200 SR Archwitch gives 1200 exp
  • Lvl 250 SR Archwitch gives 1500 exp
  • Lvl 300 SR Fantasy Archwitch gives 1800 exp
  • Lvl 300 UR Fantasy Archwitch gives 3000 exp
  • Lvl 300 HUR Fantasy Archwitch gives 3600 exp
  • Lvl 400 UR Fantasy Archwitch gives 4000 exp
  • Lvl 500 UR Fantasy Archwitch gives 5000 exp
  • Lvl 999 UR Legendary Archwitch gives 19980 exp
  • Tower Events:
    • EXT Lvl 320 Floor Boss gives 3200 exp (Same during Rune Time)
    • EXT Lvl 350 Rune Boss gives 7000 exp (Same during Rune Time)

If upgrading a card using battles, you can increase the amount of experience per battle by using Autoskill (EXP) cards in your attack unit. These cards stack linearly, not multiplicatively. ie: 3 Fortunas will result in 4x exp rather than 8x. The best way to maximize your exp per BP is with 2 Fortunas with 3 of the cards you wish to level. Giving 9x exp, 3x exp on 3 cards.

For example, if a comrade or Alliance member can send you a low HP FAW, you can max level 4 Slimes using a team of

  • 4 Slimes and 1 H/SR Fortuna with a single Lvl 300 UR FAW (3000exp x 2.4 = 7200 exp : level 27)
  • 4 Slimes and 1 H/SR Fortuna with a single Lvl 300 HUR FAW (3600exp x 2.4 = 8640 exp : level 29)
  • 4 Slimes and 1 H/SR Fortuna with a single Lvl 400 UR FAW (4000exp x 2.4 = 9600 exp : level 31)
  • 4 Slimes and 1 Librarian with a single Lvl 400 UR FAW (4000exp x 2.2 = 8800 exp : level 30)

Upgrading Strategy[]

Tip: In the settings screen, you can disable R cards and higher from displaying as materials. This can prevent the accidental loss of those cards. However, Special Cards will always show even if they are SR or higher regardless of this setting.

In the lists below you will see some items that use evolved cards, like HSR Slime Queen, used as a material. To get the HSR, evolve them at level 1 and use no arcana. Then level the resulting HSR to the required level to use as a material.

N - GUR[]

There are several methods to quickly raise a card to its maximum level. This section lists the various materials you can use in order to do so. Note that each listed point is an option to pick from, rather than being part of a multi-step process.

Cards needed to get to particular levels:[]

This shows the cards needed (left side) to get to particular levels (top side). It shows it as # cards/# cards + [Arcana's Blessing] or [Arcana Training]/# cards + [Arcana's Blessing] + [Arcana Training]. Note: any value that has * after it was assumed/calculated and might be a couple levels higher or lower than the true value.

Card Consumed 40 (HN/R) 50 (HR/SR) 60 (HSR) 70 (UR/GSR) 80 (HUR) 90 (GUR)
Level 27 Slime 2/1/1 4/2/1 8*/4*/2 16*/8*/4 32*/16*/8 64*/32*/16
Level 30 Slime 2/1/1 4/2/1 7*/4*/2 14*/7*/4 27*/14*/7 52*/26*/13
Level 40 R Card 2*/1/1 4*/2*/1 8*/4*/2* 16*/8*/4* 32*/16*/8* 32*/16*/8*
Level 50 HR Card 1*/1/1 2*/1*/1 4*/2*/1* 6/3/2 12*/6*/3 24*/12*/6
Gold Girl (SR) or Medal Girl (SR) 1/1/1 1 lvl 5 / 1 / 1 1 lvl 13 / 1 lvl 5 / 1 1 lvl 22 / 1 lvl 13 / 1 lvl 5 1 lvl 31 / 1 lvl 22 / 1 lvl 13 1 lvl 41 / 1 lvl 31 / 1 lvl 21
SR Slime Queen 1/1/1 1/1/1 1/1/1 1 lvl 15 / 1 lvl 7 / 1 1 lvl 24 / 1 lvl 15 / 1 lvl 7 1 lvl 33 / 1 lvl 24 / 1 lvl 15
UR Slime Queen+ 1/1/1 1/1/1 1 lvl 2* /1/1 1 lvl 9* / 1 lvl 2* / 1 1 lvl 17* / 1 lvl 9* / 1 lvl 2* 1 lvl 26* / 1 lvl 17* / 1 lvl 9*

Level a card from 1 to 18 (total 3089 exp):[]

  • 8x [Lv 1 N Card] + [Arcana's Blessing] + [Arcana Training]

Level a card from 1 to 27 (total 6882 exp):[]

  • [Lv 1 N Card]
    • 69x [Lv 1 N Card] or;
    • 18x [Lv 1 N Card] + [Arcana's Blessing] + [Arcana Training] (2 steps, 10N then 8N will cost the least gold) or;
  • [Lv 1 Slime]
    • 2x [Lv 1 Slime] + [Arcana's Blessing] + [Arcana Training] or;
    • 1x [Lv 1 Slime] + 8x [Lv 1 N card] + [Arcana's blessing] + [Arcana Training] or;
  • 1x [Lv 40 HN Card]

Level a card from 1 to 28 (total 7500 exp):[]

  • Battle lvl 500 FAW with 5 Slimes (usually use 2 BP, one to get the FAW to 7 soldiers, second BP use the slimes)

Level a card from 1 to 30 / Max N cards (total 8754 exp):[]

  • Battle Lv 400 FAW: 2+ Slimes (min skill), 1 Fortuna (max skill) and other cards
  • Battle Lv 400 FAW: 4 Slimes (min skill) and 1 Librarian (max skill)

Level a card from 1 to 33 (total 11049 exp):[]


Note: this would be used for Metal Slime when upgrading UR+ cards

  • 28x [Lv 1 N Card] + [Arcana's blessing] + [Arcana Training] (3 Steps: 10N, 10N, 8N, all with both arcana) or;
  • 1x [Lv 28 HN Card] + [Arcana's blessing] + [Arcana Training] (At most this is 77 N cards, 2 for the HN, 75 to level 28. Realistically it'll be less with random Great Successes) or;
  • 1x [Lv 9 Slime] + [Arcana's blessing] + [Arcana Training] or;
  • Battle Lv 400 FAW: 4 Metal Slimes (min skill), 1 Fortuna (max skill)

Level a card from 1 to 40 / Max HN & R cards (total 18609 exp):[]

  • 1x [Lv 18 Slime] + [Arcana's Blessing] + [Arcana Training] or;
  • 1x [Lv 27 Slime] + [Arcana's Blessing] or [Arcana Training] or;
  • Battle Lv 400 FAW: 3 Fortuna (max skill) and 1 Librarian (max skill)

Level a card from 1 to 50 / Max HR & SR cards (total 37988 exp):[]

  • 1x [Lv 13 Metal Slime] + [Arcana's Blessing] + [Arcana Training] or;
  • 1x [Lv 27 Slime] + [Arcana's Blessing] + [Arcana Training] or;
  • 1x [Lv 40 R Card] + [Arcana's Blessing] + [Arcana Training]
  • 1x [Lv 1 SR Slime Queen]

Level a card from 1 to 60 / Max HSR cards (total 76121 exp):[]

  • 1x [Lv 22 Metal Slime] + [Arcana's Blessing] + [Arcana Training] or;
  • 2x [Lv 27 Slime] + [Arcana's Blessing] + [Arcana Training] or;
  • 1x [Lv 50 HR Card] + [Arcana's Blessing] + [Arcana Training] or;
  • 1x [Lv 40 Metal Slime] + 1x [Lv 13 Slime] or;
  • 1x [Lv 20 SR Card] + [Arcana's Blessing] + [Arcana Training]
  • 1x [Lv 1 SR Slime Queen] + [Arcana's Blessing] or [Arcana Training]
  • 1x [Lv 1 Gold Girl (SR) or Medal Girl (SR)] + [Arcana's Blessing] + [Arcana Training]

Level a card from 1 to 70 / Max UR & GSR cards (total 151133 exp):[]

  • 4x [Lv 27 Slime] + [Arcana's Blessing] + [Arcana Training] or;
  • [Lv50 HR Card]
    • 1x [Lv 50 HR Card] + 1x [Lv 26 Slime] + [Arcana's Blessing] + [Arcana Training] or;
    • 1x [Lv 50 HR Card] + 1x [Lv 40 R Card] + [Arcana's Blessing] + [Arcana Training] or;
  • 1x [Lv 19 SR Card] + [Arcana's Blessing] + [Arcana Training] or;
  • Metal Slime
    • 1x [Lv 40 Metal Slime] + 1x [Lv 12 Slime] + [Arcana's Blessing] or [Arcana Training] or;
    • 1x [Lv 31 Metal Slime] + [Arcana's Blessing] + [Arcana Training] or;
  • Gold Girl (SR) or Medal Girl (SR)
  • SR Slime Queen
    • 1x [Lv 1 SR Slime Queen] + [Arcana's Blessing] + [Arcana Training] or;
    • 1x [Lv 7 SR Slime Queen] + [Arcana's Blessing] or [Arcana Training] or;
    • 1x [Lv 15 SR Slime Queen]

Level a card from 1 to 80 / Max HUR cards (total 298702 exp):[]

  • 8x [Lv 27 Slime] + [Arcana's Blessing] + [Arcana Training] or;
  • 7x [Lv 30 Slime] + [Arcana's Blessing] + [Arcana Training] or;
  • 3x [Lv 50 HR Card] + [Arcana's Blessing] + [Arcana Training] or;
  • 2x [Lv 50 HR Card] + 2x [Lv 25 Slime] + [Arcana's Blessing] + [Arcana Training] or;
  • 1x [Lv 40 Metal Slime] + 1x [Lv 7 Slime] + [Arcana's Blessing] + [Arcana Training] or;
  • 1x [Lv 28 SR Card] + [Arcana's Blessing] + [Arcana Training] or;
  • 1x [Lv 22 HSR Card] + [Arcana's Blessing] + [Arcana Training] or;
  • Gold Girl (SR) or Medal Girl (SR)
  • SR Slime Queen
    • 1x [Lv 7 SR Slime Queen] + [Arcana's Blessing] + [Arcana Training] or;
    • 1x [Lv 15 SR Slime Queen] + [Arcana's Blessing] or [Arcana Training] or;
    • 1x [Lv 24 SR Slime Queen] or;
  • HSR Slime Queen
    • 1x [Lv 1 HSR Slime Queen] + [Arcana's Blessing] + [Arcana Training] or;
    • 1x [Lv 6 HSR Slime Queen] + [Arcana's Blessing] or [Arcana Training] or;
    • 1x [Lv 14 HSR Slime Queen]

Level a card from 1 to 90 / Max GUR cards (total 589017 exp):[]

In general, a GUR is really strong at level 1. Usually as strong as or stronger than a level 70 UR. If you don't mind waiting, the best way to level a GUR is through battles with AW and FAW. This will likely save you a lot of resources. You could also just partial level it using methods above for lower levels, then do the remainder through battles.

  • 16x [Lv 27 Slime] + [Arcana's Blessing] + [Arcana Training] or;
  • 13x [Lv 30 Slime] + [Arcana's Blessing] + [Arcana Training] or;
  • 6x [Lv 50 HR Card] + [Arcana's Blessing] + [Arcana Training] or;
  • 5x [Lv 50 HR Card] + 1x [Lv 13 Slime] + [Arcana's Blessing] + [Arcana Training] or;
  • 2x [Lv 40 Metal Slime] + 1x[Lv 6 Slime] + [Arcana's Blessing] + [Arcana Training] or;
  • 1x [Lv 37 SR Card] + [Arcana's Blessing] + [Arcana Training] or;
  • 1x [Lv 47 SR Card] + [Arcana's Blessing] or [Arcana Training] or;
  • 1x [Lv 31 HSR Card] + [Arcana's Blessing] + [Arcana Training] or;
  • 1x [Lv 51 HSR Card]
  • Gold Girl (SR) or Medal Girl (SR)
  • SR Slime Queen
    • 1x [Lv 15 SR Slime Queen] + [Arcana's Blessing] + [Arcana Training] or;
    • 1x [Lv 24 SR Slime Queen] + [Arcana's Blessing] or [Arcana Training] or;
    • 1x [Lv 33 SR Slime Queen] or;
  • HSR Slime Queen
    • 1x [Lv 6 HSR Slime Queen] + [Arcana's Blessing] + [Arcana Training] or;
    • 1x [Lv 14 HSR Slime Queen] + [Arcana's Blessing] or [Arcana Training] or;
    • 1x [Lv 22 HSR Slime Queen]

XSR and XUR[]

Level a card from 1 to 90 / Max XSR cards (total 1509149 exp):[]

Level a card from 1 to 110 / Max XUR cards (total 3560540 exp):[]

LR / HLR / GLR / XLR[]

Upgrading a LR class card is much like upgrading other cards. The main difference is that it takes more experience to level and when using Fusion based leveling, it costs Gems instead of Gold.

It appears that battle based leveling while using 2 or 3 GSR Fortuna is the easiest way to level an LR card through level 40 or so, albeit slowest. As you can see, the in the tables in the Experience section, the experience that would get a GUR card to level 90 only gets an LR card to level 33. Beyond Level 40, the growth rate of the card would be rather slow using battles and upgrades using Gems is then optimal.

The strength of LR cards while at level 1 is already better than most standard stat GUR cards. The main reason to level an LR class card quickly would be for Evolution or for equipping Custom Skills.

Level a card from 1 to 65 / To feed to a GLR:[]

The idea here is to try and not go over level 65 as it will cost more gems. For each of these levels for the feeder cards, you want them to be towards the low end of the level, not like 100exp to the next level.

  • 1x [Lv 46 HSR Slime Queen] + [Arcana's Blessing] + [Arcana Training] or;
  • 1x [Lv 56 HSR Slime Queen] + [Arcana's Blessing] or;
  • 2x [Lv 48 SR Slime Queen] + [Arcana's Blessing] + [Arcana Training]

Level a card from 1 to 90 / Max LR cards (total 152572835 exp):[]

Level a card from 1 to 100 / Max HLR cards (total 318025635 exp):[]

  • 6658x [Lv 30 Slime] + [Arcana's Blessing] + [Arcana Training] (good luck!)
  • Slime Queen
    • 41x [Lv 50 SR Slime Queen] + [Arcana's Blessing] + [Arcana Training]
    • 10x [Lv 60 HSR Slime Queen] + [Arcana's Blessing] + [Arcana Training]
    • 9x [Lv 60 HSR Slime Queen] + 1x [Lv 36 HSR Slime Queen] + [Arcana's Blessing] + [Arcana Training]
  • Slime Queen+
  • LR Cards
    • 1x [Lv 61 LR card] + [Arcana's Blessing] + [Arcana Training] or;
    • 1x [Lv 68 LR card] + [Arcana's Blessing] or [Arcana Training] or;
    • 1x [Lv 75 LR card]

Level a card from 1 to 110 / Max GLR cards (total 483478435 exp):[]

  • 10122x [Lv 30 Slime] + [Arcana's Blessing] + [Arcana Training] (good luck!)
  • Slime Queen
    • 63x [Lv 50 SR Slime Queen] + [Arcana's Blessing] + [Arcana Training] (yeah, not happening... use HSR SQ instead)
    • 14x [Lv 60 HSR Slime Queen] + [Arcana's Blessing] + [Arcana Training] ( 2 steps, 4 first, then 10 second to reduce Gem cost) or;
  • Slime Queen+
  • Pure Slime
  • LR Cards
    • 1x [Lv 65 LR card] + [Arcana's Blessing] + [Arcana Training] or;
    • 1x [Lv 72 LR card] + [Arcana's Blessing] or [Arcana Training] or;
    • 1x [Lv 79 LR card] or; or;
    • 1x [Lv 58 GLR card] + [Arcana's Blessing] + [Arcana Training] or;
    • 1x [Lv 66 GLR card] + [Arcana's Blessing] or [Arcana Training] or;
    • 1x [Lv 72 GLR card]

Level a card from 1 to 130 / Max XLR cards (total 814384035 exp):[]

  • 24x [Lv 60 HSR Slime Queen] + [Arcana's Blessing] + [Arcana Training] ( 3 steps, 7 first, then 7 second, then 10 in the last step to reduce Gem cost) or;
  • Slime Queen+
    • 16x [Lv 70 UR Slime Queen+] + [Arcana's Blessing] + [Arcana Training] ( this should be avoided and instead use the HUR forms) or;
    • 5x [Lv 80 HUR Slime Queen+] + 1x [Lv 70 UR Slime Queen+] + [Arcana Training] + [Arcana Blessing] or;
    • 4x [Lv 80 HUR Slime Queen+] + 6x [Lv 60 HSR Slime Queen] + [Arcana Training] + [Arcana Blessing] or;
    • 6x [Lv 80 HUR Slime Queen+] + [Arcana Training] + [Arcana Blessing] or;
    • 11x [Lv 80 HUR Slime Queen+] + [Arcana Training] or [Arcana Blessing] (avoid this, use both arcana) or;
    • 22x [Lv 80 HUR Slime Queen+] (avoid this, use both arcana) or;
  • Pure Slime
  • LR Cards
    • 1x [Lv 70 LR card] + [Arcana's Blessing] + [Arcana Training] or;
    • 1x [Lv 77 LR card] + [Arcana's Blessing] or [Arcana Training] or;
    • 1x [Lv 84 LR card] or;
    • 1x [Lv 63 GLR card] + [Arcana's Blessing] + [Arcana Training] or;
    • 1x [Lv 70 GLR card] + [Arcana's Blessing] or [Arcana Training] or;
    • 1x [Lv 77 GLR card]

VR / GVR / XVR[]

Level a card from 1 to 120 / Max VR cards (total 648931235 exp):[]

Level a card from 1 to 140 / Max GVR cards (total 979836835 exp):[]

Level a card from 1 to 150 / Max XVR cards (total 1145289635 exp):[]

Experience Tables[]

The experience tables list the amount of experience a card need to obtain a certain level. When upgrading a card from level 1 to max level, these tables aren't generally needed as you can use the quick formulas provided in the #Upgrading_Strategy section. If doing a partial upgrade (i.e. from a middle level to max level), you can use these tables to find the experience you need in order to minimize your resource usage.

For detailed experience tables, see Upgrade/Experience.

Resource Tables[]

Upgrading Reborn cards as well as all LR class cards requires resources differently than upgrading N-GUR cards. The main difference is that the resources used are based on the resulting level of the card being upgraded, while upgrading N-GUR cards the number of resources depends on multiple factors of the material cards being fed for upgrade (rarity, level, and number of the cards used).

For detailed resource tables, see Upgrade/Resources.
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